Recent content by peter50216

  1. P

    Bug - Fixed NPE when started first time

    How to reproduce: Download .jar after version 12705, run it in an empty folder. The problem is that when there is no folder named "images/", KoLConstants.IMAGE_LOCATION would be a Null pointer in net.sourceforge.kolmafia.request.RelayRequest.ClearImageCache After manually create a directory...
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    Bug - Cannot Reproduce Skill casting and buff

    r11292 Reproduce step: 1. Go to Skill casting tab, select a buff that can be cast on others (I selected Carlweather's Cantata of Confrontation) 2. Enter a victim name in "The victim" and press enter. The result should be that the buff is cast on the victim, but instead the buff is cast on self...
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    Bug - Fixed Item Manager Food/Booze unable to consume/enqueue

    r11079 Step to reproduce the bug: 1. Login to kolmafia 2. Open Item manager, choose a food, click consume. (I choose pear) 3. Before mafia finish consuming, close the item manager. 4. Open the item manager again, and all buttons on Food/Booze panel (consume, enqueue, cast Ode, etc.) can't be...
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    Bug - Fixed Apathy can't be removed by anti-anti-antidote

    When use command "uneffect Apathy": Apathy will be removed by item anti-anti-antidote... Using 1 anti-anti-antidote... Finished using 1 anti-anti-antidote. But Apathy can't be uneffect by anti-anti-antidote.
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    Harvest – A highly customisable farming script

    The script forgot to call load_at_buff_data(); in num_at_songs() ... So num_at_songs() always return 0...
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    Bug - Fixed Can't auto create honey mead in item manager.

    I had exactly 4 handfuls of honey in the inventory. None in closet. Edit: Then today I have 13 handfuls of honey in inventory, and it worked well.
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    Bug - Fixed Can't auto create honey mead in item manager.

    When in Item manager > Usable > Booze select: honey mead (1 possible, 0 current) And click consume doesn't create a honey mead and use it... error message in CLI: You need 1 more honey mead to continue. click enqueue and it does show handful of honey (4) in Ingredients Used. But clicking...
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    Harvest – A highly customisable farming script

    In shrug_an_at_buff(): if(cost < previous_cost) buff_to_shrug = buff; previous_cost = cost; Should it be: if(cost < previous_cost){ buff_to_shrug = buff; previous_cost = cost; } ?
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    Harvest – A highly customisable farming script

    Have to set zlib eatdrink_simConsume = false or the script will fail. Edit: And in Harvest Combat.ash, activity should be "har_current_activity", not "ncf_current_activity"...
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    Skill/CS planner

    Cool Script!
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    bumcheekcity's Ultimate Manipulating Relay Appropriating Technical Substance

    You acquire an item: glowing red eye USE BOULDER RAY [acc1] [acc2] [acc3] Seems that this is a bug... Edit: Oops. didn't see the previous post. Just ignore me...
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    EatDrink.ash: Optimize your daily diet (and see how your old diet stacks up).

    It wasn't a limited one. However, restarting the script did the job. Thanks.
  13. P

    One-Click Level: Automatically gain 1 level.

    in the function "update_misc()" Should those "+combat_rate_modifier()" be "-combat_rate_modifier()"? It should be more xp when I have more -combat, and combat_rate_modifier() return a negative value when I have -combat.
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    EatDrink.ash: Optimize your daily diet (and see how your old diet stacks up).

    I got this today: It seems that it continue tries to purchase melted Jell-o shot. It keeps trying until: and then I stopped it manually. I don't know what's wrong about it. The lowest price of melted jell-o shot in mall is 220.
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    First Things First -- a multipurpose pre-combat consult script

    In line 154~157 of FTF: if (have_equipped($item[ruby rod]) && my_location() == $location[seaside megalopolis] && // monster has disc (contains_text(action,"lit match") || contains_text(action,"liquid nitrogen") || contains_text(action,"freaky alien thing") ||...
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