Currently the _luckyGoldRingVolcoino is set to true when the ring is equipped and Non-Combat Lava Dogs occurs, when it should not. My proposed change to ResultProcessor.java
if ( combatResults && KoLCharacter.hasEquipped( ItemPool.get( ItemPool.LUCKY_GOLD_RING, 1 ) ) )
->
if ( combatResults &&...
Ah, probably the same issue my script is running into at The Velvet / Gold Mine,and the male/female worker and overseer.
[63] The Velvet / Gold Mine
Preference lastEncounter changed from sausage goblin to healing crystal golem
Encounter: healing crystal golem
Preference _lastCombatStarted...
Since the lucky gold pirate ring Volcoino drop is limited to 1/day, can I request an new preference analogous to _volcanoSuperduperheatedMetal (maybe _luckyGoldRingVolcoino)
Add Reanimator wink to the list. Glad I came across this thread before posting another - and can script a work around (unequip spoon whenever a wink, banish, or free kill can take place)