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    Feature - Implemented Distinguish items drops from pirate ring and others in session log

    Currently the _luckyGoldRingVolcoino is set to true when the ring is equipped and Non-Combat Lava Dogs occurs, when it should not. My proposed change to ResultProcessor.java if ( combatResults && KoLCharacter.hasEquipped( ItemPool.get( ItemPool.LUCKY_GOLD_RING, 1 ) ) ) -> if ( combatResults &&...
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    Bug - Fixed NPE when using Macrometeorite or CHEAT CODE: Replace Enemy in a CCS

    That was quick, my issue is fixed. Thank you!
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    Bug - Fixed NPE when using Macrometeorite or CHEAT CODE: Replace Enemy in a CCS

    Ah, probably the same issue my script is running into at The Velvet / Gold Mine,and the male/female worker and overseer. [63] The Velvet / Gold Mine Preference lastEncounter changed from sausage goblin to healing crystal golem Encounter: healing crystal golem Preference _lastCombatStarted...
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    Feature - Implemented Distinguish items drops from pirate ring and others in session log

    Since the lucky gold pirate ring Volcoino drop is limited to 1/day, can I request an new preference analogous to _volcanoSuperduperheatedMetal (maybe _luckyGoldRingVolcoino)
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    Bug Bander runaways not tracking properly (possibly snokebomb and others as well)

    Add Reanimator wink to the list. Glad I came across this thread before posting another - and can script a work around (unequip spoon whenever a wink, banish, or free kill can take place)
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