Recent content by ckb

  1. ckb

    New Content October IOTM: Blood cubic zirconia

    These are in defaults.txt, not dailylimits.txt - because technically there is no limit. Try 'prefref bcz' in the CLI. This just tracks the number of times the skill has been cast so you can calculate the substat cost using a table or map such as that in...
  2. ckb

    New Content October IOTM: Blood cubic zirconia

    Confirmed that Sweat Bullets does not increment on Bosses (but surprisingly Blood Geyser works) Encounter: Baron von Ratsworth Round 0: ckb1 wins initiative! Round 1: ckb1 casts BCZ: BLOOD GEYSER! Preference _lastCombatActions changed from to sk7571; Round 2: You lose 37 Beefiness Preference...
  3. ckb

    New Content October IOTM: Blood cubic zirconia

    I went with Option 1A. On a side note, after looking at all the different property names I would like to tear it all down and start over with a more consistent naming convention. I choose "_bczSkillNameCasts", but there are so many variations there did not seem to be a correct choice between...
  4. ckb

    Bug - Fixed Mafia loses track of which equipment can be used for CHEAT CODE skills

    This looks like a replica of https://kolmafia.us/threads/mafia-will-attempt-to-use-replica-powerful-glove-and-fail-with-poweful-glove-in-inventory.30645/
  5. ckb

    New Content October IOTM: Blood cubic zirconia

    For this item, it would be beneficial to track the number of times the skill has been cast so we can track the cost to cast the skill. Currently, this can be partially done with $skill[].timescast, but this resets per session. Option 1 is to make a set of _properties that track this for each...
  6. ckb

    New Content October IOTM: Blood cubic zirconia

    All skills (and items) used in the current combat are tracked now with "_lastCombatActions"
  7. ckb

    New Content Sea Changes

    At the center door without enough pearls: <table width=95% cellspacing=0 cellpadding=0><tr><td style="background-color: blue" align=center ><b style="color: white">Results:</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td>The five guards each hold out a...
  8. ckb

    New Content Sea Changes

    I don't have the html for this, but I can grab it on my next run... probably Monday.
  9. ckb

    New Content Sea Changes

    Entering the [Mer-kin Temple (Center Door)] with 5+ unblemished pearl will remove 5 pearls from your inventory, but Mafia does not track this. We would also need some Quest tracker property to show that you have turned in 5 pearls.
  10. ckb

    Bug - Cannot Reproduce Mafia can't find "sweat out"

    I think this was a KoL issue, not a Mafia issue. With r28715 it did not work this morning. Logging out and logging back in this afternoon casting those sweat skills work fine. <shrug>
  11. ckb

    Bug - Cannot Reproduce Mafia can't find "sweat out"

    I do not understand this issue, but for now you can get around it by using a visit_url() instead of using the Mafia skill command So use visit_url("runskillz.php?action=Skillz&quantity=1&whichskill="+to_int($skill[Sweat Out Some Booze])); Instead of use_skill(1,$skill[Sweat Out Some Booze]);
  12. ckb

    Bug - Fixed LED Candle modes for Jill-of-all-trades broken

    I tested this on KoLmafia r28715: with lead necklace: meat_drop_modifier = 778.88, item_drop_modifier = 284.44 with LED candle, ledCandleMode = red light meat_drop_modifier = 784.96, item_drop_modifier = 287.48 with LED candle, ledCandleMode = disco meat_drop_modifier = 784.96...
  13. ckb

    Feature - Implemented Something to automatically prune git history

    I also support setting the depth to 1. I expect most users are just using the git function to get the latest files and not push PRs or do development within the Mafia folders.
  14. ckb

    New Content Sea Changes

    KoLCharacter.desertBeachAccessible sets "lastDesertUnlock" if kingLiberated(), but this is not true for this path
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