Recent content by bsander

  1. bsander

    Best Between Battle Script Ever -- formerly AutoMCD

    +1, I came here to find a way to make it skip all cyrpt noncambats except for the whelps.
  2. bsander

    Bug - Not A Bug Invalid session on reply to kmails

    Dammit nevermind. I had two mafia instances running that were alternating sessions and kicking each other off..
  3. bsander

    Bug - Not A Bug Invalid session on reply to kmails

    Whenever I try to reply (or reply quoted) to a kmail, I'm redirected to the KoL front page which informs me of an invalid session id. Composing new kmails still works though.
  4. bsander

    ZLib -- Zarqon's useful function library

    Yes, it works again :) Thanks!
  5. bsander

    ZLib -- Zarqon's useful function library

    I have one similar but different: [5921] Dreadsylvanian Castle Encounter: Angelica Burnwing Strategy: /Users/Sander/Library/Application Support/KoLmafia/ccs/WHAM.ccs [default] Round 0: bsander wins initiative! ATT: 701 (3% × (14.88), death in 2614) DEF: 701 (97.73% × 2,157.77 (25) (60) (30)...
  6. bsander

    Winterbay's Helpful Automatic Monsterbasher (WHAM)

    Yeah I started poking around myself and came to the same solution. Thanks though, zarqon!
  7. bsander

    Winterbay's Helpful Automatic Monsterbasher (WHAM)

    Can anyone tell me what the command for that revert would be?
  8. bsander

    Winterbay's Helpful Automatic Monsterbasher (WHAM)

    I don't necessarily care about the dreadsylvania monsters, just in general I think WHAM stuns too little if it's so cheap with for instance the rain-doh blue balls. I would like an option to weigh not-getting-hit higher over killing the monster fast while suffering more damage.
  9. bsander

    Winterbay's Helpful Automatic Monsterbasher (WHAM)

    Is there a way to tell WHAM that it's important I don't get hit? Currently I'm not stunning/staggering at all in dreadsylvania, but being touched by a ghost seriously sucks and if I could get it to throw my blueballs and/or cast noodles, that would make autoadventuring much more pleasant there.
  10. bsander

    Bug - Fixed Pigsticker of Violence messes up maximizer results

    Well, I submitted a bug report and got this response form Gemelli: I doublechecked and nothing has changed, it's still a ranged weapon with a hit chance based on muscle. Apparently it's also not a bug, so what now?
  11. bsander

    Bug - Fixed Pigsticker of Violence messes up maximizer results

    Yes. You can only dual-wield the Pigsticker with another ranged weapon.
  12. bsander

    Bug - Fixed Pigsticker of Violence messes up maximizer results

    I'm in an ascension too right now but I'll test that as soon as I get out. Hopefully tomorrow.
  13. bsander

    Bug - Fixed Pigsticker of Violence messes up maximizer results

    Not sure whether to file this as a bug or feature because technically this functions correctly, but I believe it does break regular player expectations. The pigsticker of violence is a ranged weapon which bases its damage on the player's muscle. That means that maximizing something like "mox...
  14. bsander

    The latest Daily Build

    I understand most of your points though I'm not sure I agree with that one. Sure a central repo is preferred for updating users, but I could imagine the whole forking and sharing system of a distributed VCS could make it easier for others to contribute to a script. Oh well. Another slightly...
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