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Veracity
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Veracity
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Yesterday,
04:42 PM
Veracity
replied to a thread
Bug - Fixed
HP > 2^31 goes negative or zero; errors
in
Bug Reports
2^32 is more than fits into a Java int - and Java has no unsigned int - so to represent it, Java needs to use a long. Which I did. I’m still using...
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29 replies | 1530 view(s)
Yesterday,
06:02 AM
Veracity
replied to a thread
Bug
breakfast not updating _genieWishesUsed the 3rd time when making pocket wishes
in
Bug Reports
Is that, literally, everything that was in the session log? You were using genie wishes as part of breakfast? Was the Relay Browser open with Guide...
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1 replies | 79 view(s)
12-03-2019,
11:15 PM
Veracity
replied to a thread
Bug - Fixed
HP > 2^31 goes negative or zero; errors
in
Bug Reports
Revision 19631 simplifies (and rolls back) a lot of the Concoction stuff. I had made a bunch of variables longs, rather than ints, to allow for Meat...
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29 replies | 1530 view(s)
12-03-2019,
06:59 PM
Veracity
replied to a thread
Bug - Fixed
HP > 2^31 goes negative or zero; errors
in
Bug Reports
Yeah - I didn't notice that the RestoreDatabase was chock full of code that assumed that HP and MP fit in an int. Revision 19630 should fix that. ...
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29 replies | 1530 view(s)
12-03-2019,
06:58 AM
Veracity
replied to a thread
Bug - Fixed
HP > 2^31 goes negative or zero; errors
in
Bug Reports
Well, I I limited item counts in creations, etc., to Integer.MAX_VALUE. Sounds like we could (if we wanted to protect people from doing stupid...
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29 replies | 1530 view(s)
12-03-2019,
02:25 AM
Veracity
replied to a thread
Bug - Fixed
HP > 2^31 goes negative or zero; errors
in
Bug Reports
I have a patch which uses that technique. It required changes to 61 files or so. It would have been a lot easier if I had made only HP and MP have...
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29 replies | 1530 view(s)
12-02-2019,
09:28 PM
Veracity
replied to a thread
Bug - Fixed
HP > 2^31 goes negative or zero; errors
in
Bug Reports
On the other hand, perhaps it would be easier to do something similar to what we did when we removed the int array from AdventureResult (used for...
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29 replies | 1530 view(s)
12-02-2019,
07:47 PM
Veracity
replied to a thread
Bug - Fixed
HP > 2^31 goes negative or zero; errors
in
Bug Reports
Brief code browsing: AdventureResult.HP and AdventureResult.MP have their values in the "count" field of an AdventureResult. So does...
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29 replies | 1530 view(s)
12-02-2019,
06:36 PM
Veracity
replied to a thread
New Content
2019 Crimbo
in
Bug Reports
All of the above added in revision 19628
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3 replies | 125 view(s)
12-02-2019,
06:33 PM
Veracity
replied to a thread
Advent Calendar
in
Item Handling Scripts
I understand. That's also what I mean by "breakfast script". The "breakfast" command does not call scripts; it's hard-coded java which looks at...
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5 replies | 159 view(s)
12-02-2019,
05:56 PM
Veracity
replied to a thread
Advent Calendar
in
Item Handling Scripts
Previous Crimbos, every few days I'd harvest the advent calendar. Sometimes I'd just wait until all the consumables were done and the calendar had...
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5 replies | 159 view(s)
12-02-2019,
04:06 AM
Veracity
started a thread
Advent Calendar
in
Item Handling Scripts
Simple script which will open all currently openable doors in your advent calendar. You'll need revision 19626 if you want to invoke it by simply...
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5 replies | 159 view(s)
12-01-2019,
10:53 PM
Veracity
replied to a thread
Bug - Fixed
Maybe not a bug?? Daily Deeds error: unable to resolve item
in
Bug Reports
I don't see why it would have failed with "Daily Deeds error: unable to resolve item ". It should have failed with "Daily Deeds error: Item deeds...
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3 replies | 182 view(s)
12-01-2019,
09:42 PM
Veracity
replied to a thread
cli command prefixes?
in
Scripting Discussion
I did those changes in revision 19626
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1 replies | 75 view(s)
12-01-2019,
09:41 PM
Veracity
replied to a thread
Bug - Fixed
Better recognition of old effects? Changes to old effects? I dunno.
in
Bug Reports
We have "Lucky Cat is Lucky", not "Lucky Cat Is Lucky". Capitalization matters. Sacré Mental has a character entity in the effect name, but...
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1 replies | 73 view(s)
12-01-2019,
08:49 PM
Veracity
started a thread
cli command prefixes?
in
Scripting Discussion
I'm irritated. I'm working on a little script to harvest the advent calendar. I called it "advent.ash". > advent does not exist in the...
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1 replies | 75 view(s)
11-30-2019,
09:17 PM
Veracity
replied to a thread
Bug - Fixed
daily deeds: Do not show god lobster free fights in pokefam
in
Bug Reports
Try revision 19625. Tell me if you see unintended side effects.
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2 replies | 76 view(s)
11-30-2019,
09:01 PM
Veracity
replied to a thread
Bug - Fixed
daily deeds: Do not show god lobster free fights in pokefam
in
Bug Reports
I don't remember much how this path works. If I recall, you don't have an "active familiar". Instead, you have an active "familiar team" consisting...
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2 replies | 76 view(s)
11-30-2019,
08:17 PM
Veracity
replied to a thread
Bug - Fixed
_sausageFights incremented for copied Sausage Goblins
in
Bug Reports
Revision 19624. Untested.
see more
1 replies | 63 view(s)
11-30-2019,
12:32 AM
Veracity
replied to a thread
Bug - Fixed
Maybe not a bug?? Daily Deeds error: unable to resolve item
in
Bug Reports
I created a deed using Preferences/Automation/Daily Deeds deedsString.length == 6 : /* *...
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3 replies | 182 view(s)
11-29-2019,
10:12 PM
Veracity
replied to a thread
Bug
Mafia randomly thinking I'm naked
in
Bug Reports
I think you edited out a lot of stuff from your session log? Preference questG04Nemesis changed from step4 to step5 I assume you visited your...
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2 replies | 202 view(s)
11-28-2019,
07:38 AM
Veracity
replied to a thread
New Content - Implemented
Festival of Jarlsberg + Feast of Boris
in
Bug Reports
Revision 19622
see more
5 replies | 142 view(s)
11-28-2019,
06:57 AM
Veracity
replied to a thread
New Content - Implemented
Festival of Jarlsberg + Feast of Boris
in
Bug Reports
I submitted a bug report about Grape Expectations. Surely it was intended to be Mana-Blasted like the others. I have a little patch I'll submit by...
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5 replies | 142 view(s)
11-26-2019,
08:56 AM
Veracity
replied to a thread
Bug - Fixed
refresh available familiars after breaking prism in license to adventure
in
Bug Reports
Yeah. I looked at the rest of the stuff which is under !restricted and it had stuff like VIP key things, which I think already have their own...
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4 replies | 204 view(s)
11-26-2019,
08:14 AM
Veracity
replied to a thread
Bug - Fixed
Custom Combat antidote use causing aborts when antidote unavailable
in
Bug Reports
Right. And it is fixed now. G'day.
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21 replies | 663 view(s)
11-25-2019,
08:12 PM
Veracity
replied to a thread
Feature
Track what is consumed with Pirate Fork and Everful Glass
in
Bug Reports
A pirate fork is a size 4 "food" and an everful glass is a size 4 "booze". If I understand correctly, when you consume either, you actually get the...
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2 replies | 161 view(s)
11-25-2019,
07:58 PM
Veracity
replied to a thread
New Content - Implemented
Anti-anti-antidotes in Kingdom of Exploathing
in
Bug Reports
Revision 19621
see more
2 replies | 138 view(s)
11-25-2019,
07:57 PM
Veracity
replied to a thread
Bug - Fixed
Custom Combat antidote use causing aborts when antidote unavailable
in
Bug Reports
Revision 19621
see more
21 replies | 663 view(s)
11-24-2019,
07:18 AM
Veracity
replied to a thread
Bug - Fixed
refresh available familiars after breaking prism in license to adventure
in
Bug Reports
Revision 19620
see more
4 replies | 204 view(s)
11-24-2019,
07:03 AM
Veracity
replied to a thread
Bug - Fixed
refresh available familiars after breaking prism in license to adventure
in
Bug Reports
I see the following: if ( restricted ) { // All familiars can now be used RequestThread.postRequest( new FamiliarRequest() );...
see more
4 replies | 204 view(s)
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About Veracity
Basic Information
Date of Birth
September 23
About Veracity
Location:
The Unseelie Court
Interests:
Medieval Studies, Neopaganism
Occupation:
Computer Programmer
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Ph'nglui mglw'nafh Cthulhu
R'lyeh wgah-nagl fhtagn.
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