Home
Forums
New posts
Search forums
What's new
New posts
New profile posts
Latest activity
Members
Current visitors
New profile posts
Search profile posts
Wiki
Builds
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
New profile posts
Latest activity
Menu
Log in
Register
Install the app
Install
Forums
What's new
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Latest activity
What's new
New posts
New profile posts
Latest activity
Github Bot
posted the thread
r27859 - Mild-Mannered Professors need dart skill Stationary Buttons by Veracit
in
Github Changes
.
What's Changed Mild-Mannered Professors need dart skill Stationary Buttons by @Veracity0 in #2237 Full Changelog: r27858...r27859...
Mar 16, 2024
Veracity
reacted to
Magus_Prime's post
in the thread
High Score
with
Like
.
Important safety tip: don't try this as the Mild-Mannered Professor :)
Mar 16, 2024
M
Magus_Prime
replied to the thread
High Score
.
Important safety tip: don't try this as the Mild-Mannered Professor :)
Mar 16, 2024
Github Bot
posted the thread
r27858 - Parse dart skill -> target by @Veracity0 in
in
Github Changes
.
What's Changed Parse dart skill -> target by @Veracity0 in #2235 Full Changelog: r27857...r27858 View on Github
Mar 15, 2024
Github Bot
posted the thread
r27857 - Changing form requires concoction refresh. Drop transformed outfit pieces from checkpoints. by
in
Github Changes
.
What's Changed Changing form requires concoction refresh. Drop transformed outfit pieces from checkpoints. by @Veracity0 in #2236...
Mar 14, 2024
MCroft
posted the thread
Feature
Request: Discuss Retry-After header in Generic Request
in
Bug Reports
.
Looking at Generic Request, I see we don't have any throttling logic. I know this can cause failures for scripts that are checking...
Mar 14, 2024
ckb
replied to the thread
New Content
Everfull Dart Holster
.
BALLS = Basic Automated Loathing Language Scripts Its the KoL native combat macro system
Mar 14, 2024
VladYvhuce
replied to the thread
New Content
Everfull Dart Holster
.
Question from a non-coder: What's a "BALLS macro"?
Mar 14, 2024
MCroft
replied to the thread
New Content
Feb 2024 Challenge Path - Were Professor
.
thanks for checking, I just looked as well. I should've waited until I verified.
Mar 14, 2024
ckb
replied to the thread
New Content
Everfull Dart Holster
.
Yes, See Macros in CCS
Mar 13, 2024
B
b bandit
replied to the thread
New Content
Everfull Dart Holster
.
This does in fact work. It seemed like it was throwing at random parts a few days ago when reading the output in mafia, but I downloaded...
Mar 13, 2024
B
b bandit
reacted to
ckb's post
in the thread
New Content
Everfull Dart Holster
with
Like
.
KoL will make the translation for you if you submit a BALLS macro, so "skill Darts: Throw at butt; " becomes Round 1: ckb1 casts DARTS...
Mar 13, 2024
B
b bandit
replied to the thread
New Content
Everfull Dart Holster
.
So the number of slices on the board can change according to how many parts it has Current hypothesis from what I have noticed so far...
Mar 13, 2024
ckb
replied to the thread
New Content
Everfull Dart Holster
.
KoL will make the translation for you if you submit a BALLS macro, so "skill Darts: Throw at butt; " becomes Round 1: ckb1 casts DARTS...
Mar 13, 2024
Veracity
replied to the thread
New Content
Everfull Dart Holster
.
It may change each round - or it may change per monster. Which is to say "%part1" may be this monster's butt, but another may have...
Mar 13, 2024
Forums
What's new
Top