Bug - Fixed Unknown effects when Mafia has learned how to get them ?

Darzil

Developer
I ate a Dreadsylvanian stew, and drank a white Dreadsylvanian, running Mafia r12347, so Mafia didn't know them yet, but had worked them out.

Whilst I had the effects from them, I got, several times per combat, I guess whenever character pane updated, in red, in CLi :

white Dreadsylvanian is an alcoholic beverage.
Dreadsylvanian stew must be eaten.

When this happens mafia goes briefly red, as if in error, then back to green immediately.

I am running CHIT if relevant.
 
Ha. Yes. When we deduce new effects from items, we register them. Here is what we did for those:

Code:
1316	You've Got a Stew Going!	soupbowl.gif	5a33a9feb96c0dedcbfabb51fe354228	use 1 Dreadsylvanian stew
1317	Whitesloshed	whitedrink.gif	c8753aa60f3520b6e8cb2e295d3e0a00	use 1 white Dreadsylvanian
Obviously, we should have "eat" and "drink" rather than "use".

This is a side effect of the new KoL feature which lists effects from food and drink in the description. I am happy to see that we successfully pick them up. I am sorry to see that we didn't figure out the right command to use to consume them.
 
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