Theraze
Active member
Adding a bit of scripting to the sea and running into a few snag-type things.
It would save a server hit if we saved the Seahorse name, which is found in the Other Accomplishments on the Questlog. If mafia doesn't save it, I can check the page, but... figured I'd offer it as a way to avoid a server hit.
It would be great if mafia would track the Mer-literacy from using wordquizzes with cheatsheets. This doesn't appear to be visible anywhere, but after you've used 10, the wordquizzes/cheatsheets are no longer used up. If possible, I'd rather avoid wasting people's time and the server hits from repeated refresh inv calls to bring things back to reality.
If mafia would set the dread scroll bits as we find them, that would be nifty. Otherwise I can visit_url through the various pages and scrape them for the text. There are 2 combat messages (healscroll and killscroll), 1 use message (knucklebone), 3 from the same choiceadv through its 3-more options (based on literacy), one irregularly through a self-buff skill (deep dark visions), and one through consumption (worktea being used through sushi). If this is too complicated, I think I can take care of it with nasty scripting. If you want the specific messages, I can pull them out. Well, except the worktea... I always just skip that one and guess for it. I suppose I can actually check that once though.
Thank you.
It would save a server hit if we saved the Seahorse name, which is found in the Other Accomplishments on the Questlog. If mafia doesn't save it, I can check the page, but... figured I'd offer it as a way to avoid a server hit.
It would be great if mafia would track the Mer-literacy from using wordquizzes with cheatsheets. This doesn't appear to be visible anywhere, but after you've used 10, the wordquizzes/cheatsheets are no longer used up. If possible, I'd rather avoid wasting people's time and the server hits from repeated refresh inv calls to bring things back to reality.
If mafia would set the dread scroll bits as we find them, that would be nifty. Otherwise I can visit_url through the various pages and scrape them for the text. There are 2 combat messages (healscroll and killscroll), 1 use message (knucklebone), 3 from the same choiceadv through its 3-more options (based on literacy), one irregularly through a self-buff skill (deep dark visions), and one through consumption (worktea being used through sushi). If this is too complicated, I think I can take care of it with nasty scripting. If you want the specific messages, I can pull them out. Well, except the worktea... I always just skip that one and guess for it. I suppose I can actually check that once though.
Thank you.