New Content - Implemented that gum you like gives sugar rush effect

There are 39 items in KoL that give Sugar Rush. I'm not sure where the subset listed is configured.

In statuseffects.txt. For example:
Code:
17	Sugar Rush	hoppedup.gif	83695b70e0470a36125feca3198a16b4	use either 1 Angry Farmer candy, 1 Tasty Fun Good rice candy, 1 Crimbo candied pecan, Crimbo fudge, Crimbo peppermint bark, 1 Breath mint
122	Eggs-tra Sensory Perception	eggplain.gif	5ca8ae9f3177d3f1bfee8ceccde554b7	chew either 1 off-white paisley oyster egg, 1 off-white polka-dot oyster egg, 1 off-white striped oyster egg

See the "use either X, Y, Z, ... " or "chew either X, Y, Z" ... AFAIK, maximizer parses that
 
In statuseffects.txt. For example:
Code:
17	Sugar Rush	hoppedup.gif	83695b70e0470a36125feca3198a16b4	use either 1 Angry Farmer candy, 1 Tasty Fun Good rice candy, 1 Crimbo candied pecan, Crimbo fudge, Crimbo peppermint bark, 1 Breath mint
122	Eggs-tra Sensory Perception	eggplain.gif	5ca8ae9f3177d3f1bfee8ceccde554b7	chew either 1 off-white paisley oyster egg, 1 off-white polka-dot oyster egg, 1 off-white striped oyster egg

See the "use either X, Y, Z, ... " or "chew either X, Y, Z" ... AFAIK, maximizer parses that
Aaah. I only searched the code.
 
Not anymore, that was changed because of Sugar Rush. Now multiple sources for the same effect show up like this:
Code:
use 1 Angry Farmer Candy (+20)
...or use 1 Tasty Fun Good rice candy (+20)
...or use 1 Crimbo candied pecan (+20)
...or acquire & use Crimbo fudge (+20)
 
The problem now being that if you add all sources the Maximizer window gets ridiculously long... ;)

Only until you apply it once. If you can just easily see which items you have from the laundry list of options, you can apply it from your fav method and the entire list should disappear...
 
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