Feature - Implemented Stats for Red Queen's Garden Monsters

Darzil

Developer
The stats for the Red Queen's Garden monsters are given as 150 HP, 1 Att, 1 Def.

The actual stats are :

Attack = Character Moxie + additional ML, capped at 200.
Defence = Character Muscle + additional ML, capped at 200.
HP = Defence x 0.75, rounded down (so capped at 150).

Spaded here : http://kolspading.com/forums/viewtopic.php?f=2&t=118
 
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Veracity

Developer
Staff member
We have no support for ANY scaling monsters. We have no way of indicating that a monster is scaling, or what the formulas might be or what the cap might be. Perhaps monster.txt could use a little expression parser, like modifiers.txt.

So, basically, this Bug Report is actually a Feature Request - and I am going to mark it as such.
 

Theraze

Active member
Yeah... if monsters.txt had a parser, it could handle the edge cases like these 4 mobs and the Boss Bat. Not sure which else besides the 'Special Monsters' section on the wiki need it...
 

Darzil

Developer
So, basically, this Bug Report is actually a Feature Request - and I am going to mark it as such.
Much more comfortable with that, I suspected that might be the case, but it was suggested that I bug it, so I followed orders ;) .
Theraze said:
Not sure which else besides the 'Special Monsters' section on the wiki need it...
The ones I most encounter that aren't on there include Red Queen's Garden and Hipster encounters. It looks from that Wiki page that monsters in Worm Wood, Mt Molehill and Nemesis Quest bosses may need to be added (I'm not sure on the last one, tbh).

I think I'll gradually start spading those encounters, in case anyone does decide to add it at some point.
 

Darzil

Developer
Well, in case someone does start something to track scaling monsters :

Wormwood Monsters

Monster Attack = Character Moxie x 1.1, rounded down, capped at 125 + ML (Ignores ML from Detuned Radio)
Monster Defence = Character Muscle, capped at 125 + ML (ignores ML from Deturned Radio)
Monster HP = Monster Defence x 0.8, rounded down, capped at 100 + ML x 0.75, rounded down (ignores ML from Detuned Radio)

Spading : http://kolspading.com/forums/viewtopic.php?f=2&t=143

Stats for Mt Molehill Monsters are the same as Red Queen's Garden ones :

Monster Attack = Character Moxie + additional ML, capped at 200.
Monster Defence = Character Muscle + additional ML, capped at 200.
Monster HP = Monster Defence x 0.75, rounded down (so capped at 150).

Spading : http://kolspading.com/forums/viewtopic.php?f=2&t=144
 
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