Captain Scotch
New member
All:
Hello! Hope everyone is having a great day. With the new path (11,037 leagues under the sea) causing a lot of people to do the sea who never had before, I wanted to request a handful of small mafia additions for both those who are scripting the path and just general speedrunner data storage.
I believe Ryo has already done some support for tracking incorrect choices in the Mer-kin Library (thanks Ryo!!)... there may be a few other things that would be good to update (like the merkinQuestPath flag to reflect sea path's ability to do both paths), but I figured I'd make a feature request to start.
Thank you all for everything you do, it is much appreciated by the speedster community!
<3 Scotch
Hello! Hope everyone is having a great day. With the new path (11,037 leagues under the sea) causing a lot of people to do the sea who never had before, I wanted to request a handful of small mafia additions for both those who are scripting the path and just general speedrunner data storage.
- It would be great if Mafia could store what the user has already asked Grandpa. This is relevant to the quest because asking Grandpa about Currents is a necessary quest check, but it's also useful for just general aftercore/in-path checks of whether the user has asked Grandpa all the things they can ask him. The wiki has a full list, and I did a debug log in my last run of asking him the things in the wiki. It seems to be too large to upload, so I put it up on Google Drive here.
- As part of the path's release, the /dev team corrected a few misconstrued and/or unspaded interactions. The first is that finding Mom Sea Monkee in the Calignous Abyss requires 40 "abyss progress", and you get 1 per fight with an abyss monster with black glass equipped. You also can get 1 from having the Jelly Combed effect in an abyss fight, 1 from having scale-mail underwear equipped, and 1 from having a shark jumper equipped -- for a total of a 10 turn abyss if you've done each of those things on each of your abyss fights. It would be lovely if mafia could track "abyss progress" now that we know the mechanics behind it. (Also, you can make progress by dragging the abyss monsters outside of the zone, which is a neat trick and indicates it's tied monster-by-monster, not necessarily within-zone.)
- This isn't a full request so much as a question. You need 20 lasso progress to be fully proficient in your sea lasso. You get 1 progress for using the lasso in the fight, and an additional 1 progress for sea cowboy hat equipped and 1 progress for sea chaps equipped. For the current lassoTraining pref (for clumsy/careful/deft/expert)... do we know exactly what the % complete each of those are? Clumsy is 0% and expert is 100%, but not sure if the others are in thirds or some other #.
I believe Ryo has already done some support for tracking incorrect choices in the Mer-kin Library (thanks Ryo!!)... there may be a few other things that would be good to update (like the merkinQuestPath flag to reflect sea path's ability to do both paths), but I figured I'd make a feature request to start.
Thank you all for everything you do, it is much appreciated by the speedster community!
<3 Scotch