Feature - Implemented Request: Douse Foe success in combat property

HippoKing

Member
In autoscend we like to douse shadow slabs to get lots of shadow bricks. Previous douse targets, you only wanted one of their drop so once you got it our conditional to douse stopped being true and we stopped dousing.

However, with shadow slabs, we want to douse lots of times, so we don't check if we already have a brick to stop. Unfortunately, Douse Foe can only work once per fight, but you can keep casting it after it has worked and has no chance to work further.

Please could you add a per-combat preference for it successfully pickpocketing an item so I can check the status of that preference and not cast douse if it won't work?

This solution was first suggested by Ryo on Discord yesterday but I thought it should be filed here formally. Thanks.
 
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