Feature - Implemented Release the Boots

My ccs has
Code:
[default]
skill entangling noodles
skill release the boots
attack

Mafia isn't recognizing when the skill becomes available. Did it get that new "conditional" flag that got implemented recently?

It should probably get a counter also, as you can get 7 pastes per day.
 
Last edited:

slyz

Developer
I also tried using "release the boots" in a CCS. I would have to check, but it looks like it's a problem on KoL's side: macroDebug showed
Code:
if hasskill 7115
   skill 7115
endif
but nothing happened even though I had the (Use the "Release the Boots" skill to let it go nuts.) message at the start of the fight.

I'll try with a proper KoL macro and report it if needed.
 
Yeah, as I played more with it last night, I noticed that the combat button in the relay browser automagically appeared when the skill became available, which I guess is really what the whole *conditional* thing was about.

Thanks for continuing to investigate.
 

slyz

Developer
Actually, there isn't any flag to set. All the skills in the 7XXX range are considered "conditional".
 
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