r26979 - Tests for quest tracking in The Sea by @Veracity0 in

Veracity

Developer
Staff member
By the way, @Theraze might enjoy this - although they look at the Quest log to figure out where you are, so don't depend on quest variables.

But, I think they COULD look at properties, rather than parsing KoL response texts, if they wished.

Their script - TheSea.ash - seems pretty complete and robust, as is, so no change is really required.

(And yes - I did look at the script specifically to see if this would help. It's a solid piece of work.)
 
Top