Bale
Minion
This adds the preference lastDispensaryOpen and the function dispensary_available( ). It also adds knowlege of this to NPCStoreDatabase.java
This will pick up the password when it is learned or if you visit the dispensary after learning it.
Accomplished!
This will pick up the password when it is learned or if you visit the dispensary after learning it.
It would be nice to recognize - and store in a per-ascension setting - that the Dispensary is available. Either getting the password adventure or going to the Dispensary and using the password should suffice to mark it as true. And the Dispensary should only be usable as an NPC store if you've unlocked it...
I'm going to leave all of the above to others to look into.
Accomplished!
Attachments
Last edited: