PaladinWhite
Member
Link abort(string) during combat to progress bar on Adventure tab
I'm not sure how difficult this would be to implement. But it would be awesome if, when Mafia aborts during combat due to an abort(string) command, it would report the string on the Adventure tab progress bar, rather than the generic "You're on your own, partner." Being more informational is the whole point of this function, right?
So, for instance: right now, if I call abort("This is the specific reason I'm aborting!") in a consult script, my custom message is printed in the gCLI, but the Adventure tab just says "You're on your own, partner." It'd be great if that bar also read "This is the specific reason I'm aborting!" so I didn't have to switch tabs to find out.
I'm not sure how difficult this would be to implement. But it would be awesome if, when Mafia aborts during combat due to an abort(string) command, it would report the string on the Adventure tab progress bar, rather than the generic "You're on your own, partner." Being more informational is the whole point of this function, right?
So, for instance: right now, if I call abort("This is the specific reason I'm aborting!") in a consult script, my custom message is printed in the gCLI, but the Adventure tab just says "You're on your own, partner." It'd be great if that bar also read "This is the specific reason I'm aborting!" so I didn't have to switch tabs to find out.
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