Bug - Not A Bug Lack of highlighting Outside the club

Bale

Minion
r8947

I encountered a fight Outside the Club where mafia did not highlight a line I was suppose to use Gothy Handwave.

The breakdancing raver's move: The raver drops to the ground and starts spinning his legs wildly. He's much too far away from you to actually hit you, but it still looks pretty impressive.

Here's the segment of html:
Code:
<table width=100%><tr><td style="color: white;" align=center bgcolor=blue><b>Round 5!</b></td></tr></table><table><tr><td valign=top><img src="http://images.kingdomofloathing.com/itemimages/cookbook.gif" width=30 height=30 alt="facsimile dictionary" title="facsimile dictionary"></td><td valign=center>You begin to read from the dictionary.<p>Your opponent is nonplussed.</td></tr></table><p><table><tr><td>The raver drops to the ground and starts spinning his legs wildly. He's much too far away from you to actually hit you, but it still looks pretty impressive. <!-- gh:50 --></td></tr></table>
 

Veracity

Developer
Staff member
You're sure you didn't already know that raver's skill? I just went through the DB Nemesis quest earlier this ascension and it highlighted all the moves perfectly (including the one you mention here) - except for the pop-and-lock raver's "hit" special attack, which I fixed.

It stops highlighting once you already know the move.
 

Bale

Minion
I think I know the problem then. I was using a macro at the time and I learned the move on the following round. Since it learned the move on the same page load it didn't highlight it. Well, honestly there's no need to highlight the line if it is learned that way.

I guess this is user confusion, not a bug. Sorry to trouble you.
 
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