Bug - Fixed Jarlsberg cannot consume regular food and booze

Bale

Minion
The food and booze managers still show stuff that jarlsberg cannot consume. Now that mafia knows how to make the stuff, it shouldn't be too hard to fix.

When path is "Avatar of Jarlsberg," KoLmafia should disallow the consumption of anything whose creation method is not one of: JARLSBOIL, JARLSFRY, JARLSCHOP, JARLSSLICE, JARLSBAKE, JARLSGRILL, JARLSFREEZE, JARLSBLEND

Edit: There are two exceptions to that rule. Jarlsberg can also consume mediocre lager and steel margarita. Possibly steel lasagna also, but nobody will ever know.
 
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The food and booze managers still show stuff that jarlsberg cannot consume. Now that mafia knows how to make the stuff, it shouldn't be too hard to fix.

When path is "Avatar of Jarlsberg," KoLmafia should disallow the consumption of anything whose creation method is not one of: JARLSBOIL, JARLSFRY, JARLSCHOP, JARLSSLICE, JARLSBAKE, JARLSGRILL, JARLSFREEZE, JARLSBLEND

There's also the Six-Pack
 
As I understand it, you can also drink a steel margarita.

I just dived into another Zombie run. I'll be ready to try Jarlsberg by the 1st of March. I wonder if the IOTM will be Jarlsberg friendly, like Boris's helm was for Boris and the box of bear arms was for Zombie core?
 
Different characters, we assume. :)

Well, there was a bug in the beginning of Jarlsberg that allowed for 2-day runs (start in Hardcore, drop to softcore, get all your normal skills + the Jarlsberg skills) but I doubt that Theraze has found a new way to do this :)
 
I added the two exceptions to the original post. Thanks for pointing out my errors.


I just dived into another Zombie run. I'll be ready to try Jarlsberg by the 1st of March. I wonder if the IOTM will be Jarlsberg friendly, like Boris's helm was for Boris and the box of bear arms was for Zombie core?

95% likely. Jick has finally discovered how to properly increase his profits without feeling like a dick.
 
Well, or at least get the items sold under challenge paths to sell at all (lesson learned from selling a familiar at the start of Boris who could not use familiars...) :)
 
I'm only getting Jarlsberg mixable booze, but no foods in the Usable manager. The Cookable part of the Creatable lists shows the immaculate ice cream sandwich I can make, though, as well as the various step 1 foods (like consummate ice cream). So the recipes are certainly working, but they're being blocked from the Food manager. There shouldn't be any setting I might be missing, is there?
 
I think the problem may be that they have no stats or adventures associated with them and so the food manager doesn't show them?
 
I'm only getting Jarlsberg mixable booze, but no foods in the Usable manager. The Cookable part of the Creatable lists shows the immaculate ice cream sandwich I can make, though, as well as the various step 1 foods (like consummate ice cream). So the recipes are certainly working, but they're being blocked from the Food manager. There shouldn't be any setting I might be missing, is there?

Seems a perfect excuse to reiterate the current missing data, with which we can then get all the foods added :

Stat gains on immaculate food - +8 adventures always, or +7-9 adventures ?
Offstat gains on immaculate hot dog - muscle, moxie or both ?
Offstat gains on perfect sandwich - muscle, moxie or both ?
 
Ah, OK, makes sense. I had thought they were going to just show 0, but I guess I misunderstood that.
And got with Darzil on immaculate food, so we should have adventures for food soon at least.
 
I see another case of mafia showing regular food in a Jarlsberg run. Gnomish microbrewery drinks are shown in the available booze manager, using latest (11963) mafia.
 
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