bumcheekcity
Active member
Can it be made that mafia predicts monsters who don't have HP values to have HP = ML? It's vaguely accurate and helps automated scripting of fights.
Thinking particularly of Pandamonium, where the script thinks monsters have 1HP and decides to cast trivial skills at them. I note that HP isn't completely spaded yet, but it would be helpful to have an estimate at the very least.
Edit: Actually, the way I ended up phrasing it was more of a feature. I can't seem to change this, though. Well, I consider it a feature request.
Thinking particularly of Pandamonium, where the script thinks monsters have 1HP and decides to cast trivial skills at them. I note that HP isn't completely spaded yet, but it would be helpful to have an estimate at the very least.
Edit: Actually, the way I ended up phrasing it was more of a feature. I can't seem to change this, though. Well, I consider it a feature request.
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