Here is some gCLI output from my current run, obtained while I was adventuring in the Relay Browser, to follow up on a previous report:
The "Explore Some Unexplored Ruins" link at the end of the fight points to the square I had just adventured in.
I think HiddenCityRequest.recordToSession() should take care of registering the square, but it seems like something isn't happening as it should, and I didn't find it yet.
Attached is a debug log resulting from clicking a square (hiddencity.php?which=7) in the hidden city (one that lead to a fight).
I was posting this mainly because I am curious to see what is going on. Using the "Explore Next Square" link works perfectly, so this is by no means urgent.
Code:
> get hiddenCityLayout
EEWAE00000000000000000000
[603] Hidden City (Square 6)
Encounter: pygmy assault squad
Round 0: slyz wins initiative!
Round 1: slyz casts ENTANGLING NOODLES!
KoLmafia thinks it is round 3 but KoL thinks it is round 2
> get hiddenCityLayout
EEWAE00000000000000000000
Round 3: slyz casts CANNELLONI CANNON!
KoLmafia thinks it is round 4 but KoL thinks it is round 3
Round 4: pygmy assault squad takes 380 damage.
Round 4: slyz wins the fight!
You gain 159 Meat
You acquire an item: bottle of alcohol
After Battle: Ieva gorges himself on candy from his bag. And hey, look, he dropped some!
You acquire an item: BitterSweetTarts
You gain 10 Fortitude
You gain 26 Enchantedness
You gain 13 Sarcasm
The "Explore Some Unexplored Ruins" link at the end of the fight points to the square I had just adventured in.
I think HiddenCityRequest.recordToSession() should take care of registering the square, but it seems like something isn't happening as it should, and I didn't find it yet.
Attached is a debug log resulting from clicking a square (hiddencity.php?which=7) in the hidden city (one that lead to a fight).
I was posting this mainly because I am curious to see what is going on. Using the "Explore Next Square" link works perfectly, so this is by no means urgent.