General_Herpes
New member
I'm trying to figure out a way to use remaining adventures to sleep at my campground. I'm basically farming dream items by doing this.
The main issue I'm having now is that I can't rest at my campground while at full HP. I thought to use an item that inflicted damage to myself prior to each rest attempt but I'm not sure which item to use for that. I did find that if I get poisoned then use a tiny house that I'm no longer at full health. I can rest after doing this combo through the relay browser but not through my script.
Here is the snippet from my ASH script:
I've tried using "camp rest" and "restore_hp" without luck. When I run this snippet I get this error:
I found a thread stating that this is something kolmafia does to prevent accidently using items inefficiently.
Is there a better approach at this? If there isn't a way to override this behavior does someone have a suggestion of an item to use during the loop to allow me to rest?
Thanks!
The main issue I'm having now is that I can't rest at my campground while at full HP. I thought to use an item that inflicted damage to myself prior to each rest attempt but I'm not sure which item to use for that. I did find that if I get poisoned then use a tiny house that I'm no longer at full health. I can rest after doing this combo through the relay browser but not through my script.
Here is the snippet from my ASH script:
Code:
while (my_adventures() > 0)
{
use ( 1, $item[marzipan skull] );
use ( 1, $item[tiny house] );
cli_execute( "rest 1");
}
I've tried using "camp rest" and "restore_hp" without luck. When I run this snippet I get this error:
(usable quantity of tiny house is limited to 0 by needed restoration)
I found a thread stating that this is something kolmafia does to prevent accidently using items inefficiently.
Is there a better approach at this? If there isn't a way to override this behavior does someone have a suggestion of an item to use during the loop to allow me to rest?
Thanks!