documentation of type "item"?

rlbond86

Member
Nowhere on the wiki is the type "item" fully discussed. I've seen that it has properties like .moxie, and .muscle, but is there anywhere which fully documents all properties of item?
 

Theraze

Active member
Just do ash $item[the item you want info on]
For example, to see the information on dehydrated caviar:
> ash $item[dehydrated caviar]

Returned: dehydrated caviar
plural => piles of dehydrated caviar
descid => 545401426
image => disease.gif
levelreq => 2
quality => decent
adventures => 2
muscle => 0
mysticality => 0
moxie => 15
fullness => 1
inebriety => 0
spleen => 0
notes =>
combat => false
reusable => false
usable => false
multi => false
fancy => false
candy => false
bounty => none
bounty_count => 0
seller => none
buyer => none
 

slyz

Developer
I'm afraid the wiki would be the place to look for such information (short of looking at commit messages or the actual source code).

For $item[] we have:
Code:
plural => name + "s" by default, or the plural as shown in itemdescs.txt
descid => description ID number as shown in itemdescs.txt
image => image name as shown in itemdescs.txt
levelreq => level requirement as shown in fullness.txt, inebriety.txt, spleenhit.txt or nonfilling.txt
quality => quality as shown in fullness.txt or inebriety.txt
adventures => string with the adventure yield range as shown in fullness.txt, inebriety.txt or spleenhit.txt
muscle => string with the muscle substat yield range as shown in fullness.txt, inebriety.txt or spleenhit.txt
mysticality => string with the mysticality substat yield range as shown in fullness.txt, inebriety.txt or spleenhit.txt
moxie => string with the moxie substat yield range as shown in fullness.txt, inebriety.txt or spleenhit.txt
fullness => fullness in fullness.txt
inebriety => inebriety in inebriety.txt
spleen => spleen hit in spleenhit.txt
notes => any note for the item in fullness.txt, inebriety.txt, spleenhit.txt or nonfilling.txt
combat => true for items marked "combat" or "combat reusable" in tradeitems.txt
reusable => true for items marked "reusable" or "combat reusable" in tradeitems.txt
usable => true for items marked "usable", "multiple" or "reusable" in tradeitems.txt
multi => true for items marked "multiple" in tradeitems.txt
fancy => true for items marked "fancy" in tradeitems.txt
candy => true for items marked "candy" in tradeitems.txt
bounty => location which has the item as its bounty item in adventures.txt
bounty_count => number of this item the bounty hunter needs, from adventures.txt
seller => coinmaster which sells this item in coinmasters.txt
buyer => coinmaster which buys this item in coinmasters.txt

I thought it would be interesting to show from which data files the informations were taken. Maybe it's not very helpful though, since the data files aren't easily accessible (you need to either unpack them from the .jar, download them from the repository, or check them online on sourceforge).

EDIT: oh... you wanted to see the list of proxy values. As Theraze pointed out, simply type any of these in the gCLI:
Code:
ash $class[ Seal Clubber ]
ash $item[ seal-clubbing club ]
ash $familiar[ Mosquito ]
ash $skill[ Seal Clubbing Frenzy ]
ash $effect[ Sleepy ]
ash $location[ Noob Cave ]
ash $monster[ Fluffy Bunny ]
ash $coinmaster[ Dimemaster ]
to find out which proxy values these types have.
 
Last edited:
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