zarqon
Well-known member
According to the ASH Wiki, it looks like goal_exists() currently accepts
Which is quite useful. There are, however, some other goal types it is possible to have:
I may have missed some (...?). Anyway, I (and my mood script) would appreciate it if goal_exists() could also work with words from the second list. Thank you.
EDIT: This just went from Feature Request to Bug. Just noticed that for these unsupported goal types, none of which are items, goal_exists("item") returns true. This is why my mood script has confusingly been trying to lower my combat rate when I'm trying to get pirate insults -- because it thinks I'm after an item that doesn't drop from a monster.
- choiceadv
- autostop
- meat
- health
- factoid
- mana
- item
Which is quite useful. There are, however, some other goal types it is possible to have:
- pirate insult
- arena flyer ml
- muscle
- mysticality
- moxie
I may have missed some (...?). Anyway, I (and my mood script) would appreciate it if goal_exists() could also work with words from the second list. Thank you.
EDIT: This just went from Feature Request to Bug. Just noticed that for these unsupported goal types, none of which are items, goal_exists("item") returns true. This is why my mood script has confusingly been trying to lower my combat rate when I'm trying to get pirate insults -- because it thinks I'm after an item that doesn't drop from a monster.
Last edited: