zarqon
Well-known member
Monster stats work differently when you are Batfellow. Effectively, neither the player nor the monsters have a defense stat, since all attacks always hit. Also, there is no attack stat, simply a damage amount.
Though Manuel reports Att/Def of 0 (or "??") for these monsters, I'd appreciate it if the attack stat could be made to give the attack damage of the monster. I have here compiled the attacks of said monsters.
Some tricky bits/notes for this feature request:
Thanks for considering this request!
Though Manuel reports Att/Def of 0 (or "??") for these monsters, I'd appreciate it if the attack stat could be made to give the attack damage of the monster. I have here compiled the attacks of said monsters.
- vicious plant creature: 4 (stench)
- vine-controlled botanist: 3 (stench)
- giant mosquito: 4
- giant leech: 3
- walking skeleton: 4 (spooky)
- lovestruck goth dude: 4 (spooky)
- Kudzu: 10 (stench)
- Mansquito: 10
- Miss Graves: 10 (spooky)
- former inmate: 11 (spooky)
- former guard: 3
- liquid plumber: 9
- plumber's helper: 9 (stench)
- very [adjective] henchman: 9
- very [adjective] henchwoman: 9
- The Plumber: 20 (stench)
- The Author: 20 (spooky)
- The Mad Libber: 20
- inquisitee: 15 (spooky)
- trivia researcher: 15
- serial arsonist: 15 (hot)
- burner: 15 (hot)
- time bandit: 11, unarmed: 3
- clockwork man: 15
- Doc Clock: 30
- Mr. Burns: 30 (hot)
- The Inquisitor: 30
- Jokester: 30
Some tricky bits/notes for this feature request:
- A few of the monsters with guns take multiple shots each round. The number I've listed is the amount of damage for a single shot, which will allow scripts that handle monsters with multiattack to use whatever framework they already have in place.
- I've included the element of the attack as well. I didn't check whether the monster elements are all already in line with their attacks, but regardless $monster[].attack_element should return the specified element.
- All six of the various mooks and criminals deal damage corresponding to the weapon wielded:
- pipe: 5
- knife: 7
- pistol: 9
- shotgun: 5
- unarmed: 1
Thanks for considering this request!