I hope this is as simple as the following patch:
View attachment spelunker.patch
Changing familiars.txt from:
-193 Adventurous Spelunker spelunker.gif item0,meat0,drop Professor of Spelunkology Stembridge sidearm 3 3 3 3 hands,clothes,eyes
Into this:
+193 Adventurous Spelunker spelunker.gif combat0,item0,meat0,drop Professor of Spelunkology Stembridge sidearm 3 3 3 3 hands,clothes,eyes
Which results in the following:
Code:
> ash $familiar[Adventurous Spelunker].physical_damage
Returned: true