Aenimus
Member
Hello,
I apologise if this isn't a bug, and is actually because my function is poorly written.
I wrote a function to funksling copying items:
But it created some tracking errors:
Note that it records my using of two discrete items. But also note that the preference changes reflect that I used two of the first item I threw, and none of the second item.
Also, in other news: I have been given fairly well-equipped account for spading purposes. Assuming you're going to read this, Veracity, I'd be happy to share the account with you to for any/all mafia testing/general spading purposes.
Thanks.
I apologise if this isn't a bug, and is actually because my function is poorly written.
I wrote a function to funksling copying items:
Code:
void copier_combat_item_run(monster mob, int rnd, int hp_threshold) {
item [int] funks;
foreach i, c in copier_combat_items(mob) {
if (monster_hp() < hp_threshold) return;
if ($skill[Ambidextrous Funkslinging].have()) {
funks[funks.count()] = c;
if (funks.count() == 2) {
print("Throwing a " + funks[0].to_string() + " and a " + funks[1].to_string() + ".", "purple");
throw_items(funks[0], funks[1]);
funks.clear();
rnd++;
}
} else {
funks[funks.count()] = c;
print("Throwing a " + funks[0].to_string() + ".", "purple");
throw_item(funks[0]);
rnd++;
}
}
if (funks.count() == 1) {
print("Throwing a " + funks[0].to_string() + ".", "purple");
throw_item(funks[0]);
rnd++;
}
}
But it created some tracking errors:
Code:
> Throwing a 4-d camera and a LOV Enamorang.
Round 1: Aenimus uses the 4-d camera and uses the LOV Enamorang!
You acquire an item: shaking 4-d camera
Preference cameraMonster changed from to Witchess Knight
Preference camerasUsed changed from 0 to 1
Preference camerasUsed changed from 1 to 2
Adjusted combat item count: 4-d camera
> Throwing a print screen button and a Spooky Putty sheet.
Round 2: Aenimus uses the print screen button and uses the Spooky Putty sheet!
You acquire an item: screencapped monster
You acquire an item: Spooky Putty monster
Round 3: Type: Null claws 18 damage worth of Meat off of your opponent, and hands it to you. This is kind of gross but, well, you've got bills to pay, after all.
Round 3: Witchess Knight takes 18 damage.
You gain 9 Meat.
Round 3: Rayquaza sways hypnotically in front of your opponent. Dazed, your opponent slips you some Meat.
You gain 3,257 Meat.
Round 3: Rayquaza coils around him, binding him up like a tiny feathery straitjacket.
Round 3: Witchess Knight takes 555 damage.
Round 3: You lose 56 hit points
Preference screencappedMonster changed from to Witchess Knight
Adjusted combat item count: print screen button
> Throwing a Rain-Doh black box and a unfinished ice sculpture.
Round 3: Aenimus uses the Rain-Doh black box and uses the unfinished ice sculpture!
You acquire an item: Rain-Doh box full of monster
You acquire an item: ice sculpture
Round 4: Type: Null claws 13 damage worth of Meat off of your opponent, and hands it to you. This is kind of gross but, well, you've got bills to pay, after all.
Round 4: Witchess Knight takes 13 damage.
You gain 13 Meat.
Round 4: Rayquaza sways hypnotically in front of your opponent. Dazed, your opponent slips you some Meat.
You gain 2,487 Meat.
Round 4: Rayquaza coils around him, binding him up like a tiny feathery straitjacket.
Round 4: Witchess Knight takes 547 damage.
Round 4: You lose 55 hit points
Preference _raindohCopiesMade changed from 0 to 1
Preference rainDohMonster changed from to Witchess Knight
Preference _raindohCopiesMade changed from 1 to 2
Note that it records my using of two discrete items. But also note that the preference changes reflect that I used two of the first item I threw, and none of the second item.
Also, in other news: I have been given fairly well-equipped account for spading purposes. Assuming you're going to read this, Veracity, I'd be happy to share the account with you to for any/all mafia testing/general spading purposes.
Thanks.
Last edited: