Potentially useful contextual information:
Using Ezandora's guide (not really important, but helped notice that the bug happened), her genie.ash script, and her genie.js relay override script.
I'm never using direct genie wishes; I have breakfast turn them into pocket wishes automatically (for when/in case i don't use them all), and I'm always wishing for stuff through her genie.js relay override.
I've been noticing, for a little while, that the Guide was telling me that I had less available wishes than I actually had (e.g. I start a day with 5, and later on it says I only have 1 left, even though I can clearly see I have 3 in my inventory).
I try to see what caused this, and there I see it: Session Results displays that there has been 4 (if sticking to this example) pocket wishes used today!
This seems to happen consistently.
"This" is the bug: mafia using a 2nd pocket wish. However, this isn't a case of mafia simply using 2 pocket wishes WHEN a wish is used; after using one, checking the Session Results will indeed display a "pocket wish (no-sell) (-1)" (or "2", if it previously still had the "3" from making the pocket wishes on breakfast), which means that the cause seems to be something happening AFTER that (had to be complicate, hadn't it?).
Here's the most recent instance of this, in which I've been able to isolate 3 different things as possible cause of this bug (1 being very unlikely):
Have 5 pocket wishes, no line about it in Session Results...
-I click on the genie bottle icon in the Guide, which is a link to http://127.0.0.1:60080/inv_use.php?pwd=[expunged]&whichitem=9537, directing to Rubbed it the Right Way, in which genie.js then takes over.
-I click on "Fireproof Lips", and get that as a wished effect. Checking Session Results: "pocket wish (no-sell) (-1)", seems good...
-I hit Main Map, check Session Results, seems good...
-I get the pill keeper Rainbowolin effect out of a Custom Combo Daily Deed I made, check Session Results, seems good...
-I resize the Guide horizontally a little, then hit Equipment (Inventory), check Session Results; BAM, "pocket wish (no-sell) (-2)"
So, the possible culprits, so far:
1- Resizing the Guide (let's just pretend I never said that...)
2- Time elapsed; something leading to this is/was being processed in the background, and it just so happened to match when I checked the 4th time
3- Opening Equipment (Inventory) in the relay browser (could simply be about going to a page in general?)
I'd say 3 is the most likely...
By the way, worth noting that something similar(?) happens with the Bastille, in which "Bastille Battalion control rig (no-sell) (-1)" will often be displayed in Session Results after using it, and it may be tied to the problem seen here.
Also, both for the Bastille and the pocket wishes, adding that this never happens if you leave Rubbed it the Right Way/Bastille Battalion (without wishing/playing, that is).
Using Ezandora's guide (not really important, but helped notice that the bug happened), her genie.ash script, and her genie.js relay override script.
I'm never using direct genie wishes; I have breakfast turn them into pocket wishes automatically (for when/in case i don't use them all), and I'm always wishing for stuff through her genie.js relay override.
I've been noticing, for a little while, that the Guide was telling me that I had less available wishes than I actually had (e.g. I start a day with 5, and later on it says I only have 1 left, even though I can clearly see I have 3 in my inventory).
I try to see what caused this, and there I see it: Session Results displays that there has been 4 (if sticking to this example) pocket wishes used today!
This seems to happen consistently.
"This" is the bug: mafia using a 2nd pocket wish. However, this isn't a case of mafia simply using 2 pocket wishes WHEN a wish is used; after using one, checking the Session Results will indeed display a "pocket wish (no-sell) (-1)" (or "2", if it previously still had the "3" from making the pocket wishes on breakfast), which means that the cause seems to be something happening AFTER that (had to be complicate, hadn't it?).
Here's the most recent instance of this, in which I've been able to isolate 3 different things as possible cause of this bug (1 being very unlikely):
Have 5 pocket wishes, no line about it in Session Results...
-I click on the genie bottle icon in the Guide, which is a link to http://127.0.0.1:60080/inv_use.php?pwd=[expunged]&whichitem=9537, directing to Rubbed it the Right Way, in which genie.js then takes over.
-I click on "Fireproof Lips", and get that as a wished effect. Checking Session Results: "pocket wish (no-sell) (-1)", seems good...
-I hit Main Map, check Session Results, seems good...
-I get the pill keeper Rainbowolin effect out of a Custom Combo Daily Deed I made, check Session Results, seems good...
-I resize the Guide horizontally a little, then hit Equipment (Inventory), check Session Results; BAM, "pocket wish (no-sell) (-2)"
So, the possible culprits, so far:
1- Resizing the Guide (let's just pretend I never said that...)
2- Time elapsed; something leading to this is/was being processed in the background, and it just so happened to match when I checked the 4th time
3- Opening Equipment (Inventory) in the relay browser (could simply be about going to a page in general?)
I'd say 3 is the most likely...
By the way, worth noting that something similar(?) happens with the Bastille, in which "Bastille Battalion control rig (no-sell) (-1)" will often be displayed in Session Results after using it, and it may be tied to the problem seen here.
Also, both for the Bastille and the pocket wishes, adding that this never happens if you leave Rubbed it the Right Way/Bastille Battalion (without wishing/playing, that is).