Running the same macro I have been for several years, but in the last week or so I get a "cannot find monster" error and no output of the macro actually being run:
The Snokebomb message is my own output, printing the value of _snokebombUsed, you can see the counter never incremented but must have been working, since mafia spent some free turns, then when I was out of snokes, stinkeyes and creepy grins an adventure was actually used because mafia thought I still had more available runaways. Maybe there's been some more silent changes to how KoL handles runaways?
The macro:
Code:
Visit to Dinseylandfill: Barf Mountain in progress...
[1105739] Barf Mountain
Encounter: garbage tourist
Round 0: fxer wins initiative!
Round 1: You lose 1 hit point
Round 1: fxer executes a macro!
Round 1: fxer tries to steal an item!
Round 2: garbage tourist takes 26 damage.
Round 2: fxer executes a macro!
Cannot find monster.
Runaway! Snokebomb #0
Visit to Dinseylandfill: Barf Mountain in progress...
[1105739] Barf Mountain
Encounter: angry tourist
Round 0: fxer wins initiative!
Round 1: You lose 1 hit point
Round 1: fxer executes a macro!
Round 1: fxer tries to steal an item!
Round 2: angry tourist takes 26 damage.
Round 2: fxer executes a macro!
Cannot find monster.
Runaway! Snokebomb #0
Visit to Dinseylandfill: Barf Mountain in progress...
[1105739] Barf Mountain
Encounter: garbage tourist
Round 0: fxer wins initiative!
Round 1: You lose 1 hit point
Round 1: fxer executes a macro!
Round 1: fxer tries to steal an item!
Round 2: garbage tourist takes 26 damage.
Round 2: fxer executes a macro!
Cannot find monster.
Runaway! Snokebomb #0
Visit to Dinseylandfill: Barf Mountain in progress...
[1105739] Barf Mountain
Encounter: garbage tourist
Round 0: fxer wins initiative!
Round 1: You lose 1 hit point
Round 1: fxer executes a macro!
Round 1: fxer tries to steal an item!
Round 2: garbage tourist takes 26 damage.
Round 2: fxer executes a macro!
Cannot find monster.
Runaway! Snokebomb #0
Visit to Dinseylandfill: Barf Mountain in progress...
[1105739] Barf Mountain
Encounter: garbage tourist
Round 0: fxer wins initiative!
Round 1: You lose 1 hit point
Round 1: fxer executes a macro!
Round 1: fxer tries to steal an item!
Round 2: garbage tourist takes 26 damage.
Round 2: fxer executes a macro!
Cannot find monster.
Uh oh, we used an adventure trying to farm runaways! What happened??
The Snokebomb message is my own output, printing the value of _snokebombUsed, you can see the counter never incremented but must have been working, since mafia spent some free turns, then when I was out of snokes, stinkeyes and creepy grins an adventure was actually used because mafia thought I still had more available runaways. Maybe there's been some more silent changes to how KoL handles runaways?
The macro:
Code:
[ default ]
try to steal an item
special action
if hasskill extract
skill extract
endif
if hasskill pocket crumbs
skill pocket crumbs
endif
if hascombatitem porquoise-handled sixgun
item porquoise-handled sixgun
endif
if hascombatitem rain-doh indigo cup
item Rain-Doh indigo cup
endif
while !pastround 10
item Miniborg strangler
endwhile
if hasskill snokebomb
skill snokebomb
endif
if hasskill creepy grin
skill creepy grin
endif
if hasskill give your opponent the stinkeye
skill give your opponent the stinkeye
endif
try to run away
[ knob goblin embezzler ]
abort