Bug Breakable equipment (specifically garbage tote items)

Aenimus

Member
Hi,

Whenever the garbage tote items run out of charges and break, mafia stalls/aborts/whatever.

I have the setting (adventure > zone > item > breakable) set to something that shouldn't care, but this happens nonetheless.

Could a special something be added so that the garbage items also count for this?

Thanks!
 
That's effectively what is already happening: Garbage tote items have their own breakableHandlingXXXX value, which overrides the default, so adjusting the generic one won't change anything (which is what the dropdown does). But you can change breakableHandling9692 to change the handling for the broken champagne bottle.
 
Top