Page 2 of 2 FirstFirst 1 2
Results 11 to 12 of 12

Thread: Unable to autoadventure while Batfellow

  1. #11
    Senior Member zarqon's Avatar
    Join Date
    Nov 2007
    Location
    Seoul, Korea
    Posts
    3,797

    Default

    Finally finished my run and able to test:

    > adv 1 gotpork conservatory

    Created an empty checkpoint.
    Ran out of adventures.
    I was out of adventures outside of Batfellow, so that is correct. However, I still had nearly all my minutes left, so that is not correct.
    Sig by JakAtk
    My scripts: Prefref Plus | Skillref Plus | One-Click Woss | Om****est (??) | Psychose-a-Matic | RandBot
    Combat suite: Best Between Battle | Mercenary Mood | SmartStasis | BatMan | BatMan RE
    For script authors: ASH Wiki | ZLib | BatBrain | CLI Links | Drag-n-Drop Inventories | CanAdv | Script Registry | Map Manager
    If you appreciate my work, help me become BAT KING OF THE WORLD! Thanks to all donators!

  2. #12
    Developer Veracity's Avatar
    Join Date
    Mar 2006
    Location
    The Unseelie Court
    Posts
    13,300

    Default

    Revision 20212 does not consider adventuring in Spelunky or Batfellow to take turns.
    Note that if you use the adv1 ASH function, you could specify that such adventures take 0 turns, but using a CLI command, no.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •