Bale
Minion
Mostly, I want to know if my script can determine the presence of a Lucky Lindy without needing to actually hit up the VIP room. Merely checking for a VIP Key is not enough, but knowing if the Speakeasy is there would be a good step since unlocking the Lindy is easy enough to assume it would be present. (Yes, I do know that _speakeasyDrinksDrunk will tell me how many I have drunk, but not if I can drink.)
Is there a preference or function for this? Do I need a server hit for this? Is it tracked by mafia internally so it just has to be exposed to the user?
I feel like this functionality should be there, but cannot find it.
Is there a preference or function for this? Do I need a server hit for this? Is it tracked by mafia internally so it just has to be exposed to the user?
I feel like this functionality should be there, but cannot find it.
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