Bug - Not A Bug Using "switch <familiar>" in maximizer doesn't change familiar

ereinion

Member
When I use "switch <familiar>" in the maximizer, it doesn't switch familiars. At least not in the string I am currently trying to run.

The maximizer string I am attempting to run is "0.1 adv, pvp fights, -current, switch baby gravy"

The reason I've included "switch baby gravy fairy" in it, is because I thought the solid shifting time weirdness might not work on familiars such as the disembodied hand, pantsrack and so forth. I may be wrong about this, but the actual effects of the maximizer's behavior aren't really that relevant as I still find the current behavior a bit odd.



Trying to force some other familiar item doesn't help:



Nor does changing to a different familiar, or what I am maximizing for:



So, do any of you people have any idea of what the issue may be?
 

Bale

Minion
You misunderstand the function of the "switch" command.

It does not automatically switch familiars. What it does is test that familiar to see if there is an advantage to switching. If the baby gravy fairy had been better at maximizing adv or fites it would have recommended switching.

If you had been maximizing for item drops it would have done what you expected.
 
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