New Content - Implemented New Road to the White Citadel quest

xKiv

Active member
Is that on a myst. class character? Does the +1 xp to mainstat (from may revamp) happen only in fights, or in all stat gains?
And is that really "rounded up", or using rrand?
(we could get a range of 13-26 on a myst character if it's including the +1 mainstat and using rrand)
 

Razorsoup

Member
Is that on a myst. class character? Does the +1 xp to mainstat (from may revamp) happen only in fights, or in all stat gains?
And is that really "rounded up", or using rrand?
(we could get a range of 13-26 on a myst character if it's including the +1 mainstat and using rrand)

Yes, the one 26 myst gain was on a myst class character. What do you mean by '+1 xp to mainstat (from may revamp)'?
 

Darzil

Developer
Combat xp was increased in the monster level changes to add +1 mainstat in addition to xp from ML, Volleyball etc changes.

This is wondering if it also affected other sources of xp.
 

lostcalpolydude

Developer
Staff member
I'm pretty sure that's for combat only, otherwise it would affect consumables that give no mainstat even and that would be very obvious.
 

Darzil

Developer
r14794 adds quest tracking and suppresses familiar bonuses under the effect of SOME PIGS.

I verified that a Hobo Monkey gives no meat drop bonus, as meat drop bonus is trivial to spade the difference between 71% and 214.56%!
 
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