jolson42
New member
Due to the way Dis combat is anapestised, the bounty items from the Sorrowful Hickory are collected, but not mentioned in the combat text. As a result, Mafia doesn't recognise that they dropped, and you can't just tell it to run turns in the grove until you get lucre, like you can with other bounties.
Could there be a special case set up so that the bounty hunting feature tracks sorrowful hickory kills instead of hickory chicory drops, or forces a recheck at the end of combat?
Could there be a special case set up so that the bounty hunting feature tracks sorrowful hickory kills instead of hickory chicory drops, or forces a recheck at the end of combat?