I understand it is possible to combine moods via the CLI somehow, but it struck me today that it'd be handy to have the mood manager (perhaps optionally) split into two sections, and that the actual mood used becomes a superset of the two. Would probably need to be a full tab for this.
So you could, say, have one for different paths, or aftercore, or softcore, and one for class specific moods. That way you could choose "non combat" and "turtle tamer" if you were a turtle tamer wanting to do non-combat stuff, rather than either having to have huge numbers of moods, or editing a mood for class specific stuff each time you change class. I currently do one or the other of these.
Thoughts?
So you could, say, have one for different paths, or aftercore, or softcore, and one for class specific moods. That way you could choose "non combat" and "turtle tamer" if you were a turtle tamer wanting to do non-combat stuff, rather than either having to have huge numbers of moods, or editing a mood for class specific stuff each time you change class. I currently do one or the other of these.
Thoughts?