# item list
item hhm = $item[hot hi mein];
item slhm = $item[sleazy hi mein];
item sphm = $item[spooky hi mein];
item mt = $item[Mon Tiki];
item l = $item[lime];
item g = $item[grog];
item gt = $item[grogtini];
item mw = $item[Mae West];
item jo = $item[jumbo olive];
item dvm = $item[dry vodka martini];
item v = $item[vesper];
item ybr = $item[yellow brick road];
item c = $item[cherry];
item s = $item[sangria];
item sdd = $item[sangria del diablo];
if(my_name() == "Duffkiligan"){
if(my_level() < 6){
print("Too low of a level to get booze.");
}
else if(my_inebriety() >= 2){
print("You're too drunk to drink your drinks. Get a soberness pill.");
}
else if(!have_skill($skill[Liver of steel])){
print("You don't have you're liver of steel, why get overdrunk?");
}
else if(my_level() >= 6 && my_inebriety() <= 1 && have_skill($skill[Liver of steel])){
print("Getting Booze");
if(can_interact()){
if(my_primestat() == $stat[muscle]){
buy(3, mt);
buy(1, l);
buy(1, g);
}
else if(my_primestat() == $stat[moxie]){
buy(3, mw);
buy(1, jo);
buy(1, dvm);
}
else if(my_primestat() == $stat[mysticality]){
buy(3, ybr);
buy(1, c);
buy(1, s);
}
else{
print("WHAT?! You don't have a Main Stat? Are you an astral spirit?");
}
}
else{
if(my_primestat() == $stat[muscle]){
take_storage(3, mt);
take_storage(1, l);
take_storage(1, g);
}
else if(my_primestat() == $stat[moxie]){
take_storage(3, mw);
take_storage(1, jo);
take_storage(1, dvm);
}
else if(my_primestat() == $stat[mysticality]){
take_storage(3, ybr);
take_storage(1, c);
take_storage(1, s);
}
else{
print("WHAT?! You don't have a Main Stat? Are you an astral spirit?");
}
print("Booze gotten.");
}
}
if(my_level() < 7){
print("You're too low of a level to eat this food, why should I get it?");
}
else if(my_fullness() >= 1){
print("You're too full for this food, why should I get it?");
}
else if(my_fullness() == 0 && my_level() >= 7){
print("Getting Food");
if(can_interact()){
if(my_primestat() == $stat[muscle]){
buy(3, hhm);
}
else if(my_primestat() == $stat[moxie]){
buy(3, slhm);
}
else if(my_primestat() == $stat[mysticality]){
buy(3, sphm);
}
else{
print("You don't have a class?!");
}
}
else{
if(my_primestat() == $stat[muscle]){
take_storage(3, hhm);
}
else if(my_primestat() == $stat[moxie]){
take_storage(3, slhm);
}
else if(my_primestat() == $stat[mysticality]){
take_storage(3, sphm);
}
else{
print("You don't have a class?!");
}
}
print("Food obtained.");
}
if(my_level() < 6){
print("Too low of a level to drink booze.");
}
else if(my_inebriety() >= 2){
print("You're too drunk to drink your drinks. Get a soberness pill.");
}
else if(!have_skill($skill[Liver of steel])){
print("You don't have you're liver of steel, why get overdrunk?");
}
else if(my_level() >= 6 && my_inebriety() <= 1 && have_skill($skill[Liver of steel])){
print("Drinking Booze");
if(my_primestat() == $stat[muscle]){
drink(3, mt);
create(1, gt);
drink(1, gt);
}
else if(my_primestat() == $stat[moxie]){
drink(3, mw);
create(1, v);
drink(1, v);
}
else if(my_primestat() == $stat[mysticality]){
drink(3, ybr);
create(1, sdd);
drink(1, sdd);
}
else{
print("WHAT?! You don't have a Main Stat? Are you an astral spirit?");
}
print("Booze Drank");
}
if(my_level() < 7){
print("Too low of a level to eat.");
}
else if(my_fullness() >= 1){
print("You're too full to eat this shitty food.");
}
else if(my_level() >= 7 && my_fullness() == 0){
print("Eating Food.");
if(my_primestat() == $stat[muscle]){
eat(3, hhm);
}
else if(my_primestat() == $stat[moxie]){
eat(3, slhm);
}
else if(my_primestat() == $stat[mysticality]){
eat(3, sphm);
}
else{
print("WHAT?! You don't have a Main Stat? Are you an astral spirit?");
}
print("Food Eaten.");
}
}