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    Combat Skill Damage and other effects -- You have to do it manually, correct?

    I've been working on a combat consult script, and it seems like Kolmafia doesn't know anything about how much damage skills do or what other effects in-combat skills might have. It knows the mana cost and if it is a combat spell, but as far as combat goes, that's about it. Is that correct...
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    Chatbot Scripts -- Can't Have GUI?

    So do these not work if you have the GUI loaded? I got errors in my code indicated, but it never actually ran the script. When I loaded the same character without the gui, then it worked. I just didn't notice anything like this written down anywhere on the wiki -- though since I have ADHD I...
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    Clan Fortune Script

    I'm going to give it an update later, but I made a script for the Clan Fortune. Lets you set default answers, send requests and responses. It's all CLI atm. Here's a link to the info on it: https://github.com/stewbeef/clanfortune/tree/readme Probably going to give it an update in a couple...
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    Bug - Fixed Array Initialization in a Loop Doesn't Update

    So I made a little function to find/replace words and bold them. You pass it text and a string[int] array and then it iterates over each %s it finds and each words replacing them one by one. (So "%s is a good %s" with {"fido","dog"} would become "fido is a good dog") However, there seems to...
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    Kolmafia Item Lists: Singleton, Profitable, Mementos, and Junk - script use?

    Is there any way for a script to access the item lists you can make via the GUI? (e.g. mementos, junk, singleton) They aren't in an map format, so file_to_map won't work. There don't seem to be any properties that get associated with those items either.
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