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  1. mapledyne

    Bug Unexpected error saving mall prices

    I've had this problem for several versions, but am seeing it currently in r19096 in testing this. When I open the mall manager and reprice something it works. But if I open the mall manager and check the prices for an item first (hitting the little right arrow on an item's row), then reprice...
  2. mapledyne

    Yet another ascension zcript

    I really like Cheese's ascension script (I've not ran bumcheek's, but have looked at the code now and then and it also looks great), but I wanted it to do things a bit differently and, over time, I've built something new. As currently structured, it's not nearly as focused on ascension...
  3. mapledyne

    Bug - Not A Bug aggressive carrot not usable

    The aggressive carrot is marked as not usable, except it is. This should be usable (unless there's some reason I'm missing as to why it shouldn't be?) Thanks!
  4. mapledyne

    Bug - Fixed "Unexpected error" trying to restore hp or mp

    I have a character I've been doing some testing with that is fairly low skill/meat/iotm and recently I've found I can no longer restore it's mp or hp and instead get "Unexpected error, debug log printed". Sample trace from trying to restore HP first, then MP below (they're similar, but the line...
  5. mapledyne

    Feature Butt-Rock Hair effect thinks it takes 5 hair sprays?

    In the gCLI: > ash $effect[butt-rock hair] produces, among other bits: Returned: Butt-Rock Hair default => use 5 hair spray note => all => aggregate boolean [string] use 5 hair spray => true ... However, I can use just one hair spray to get this effect: > use 1 hair spray Purchasing hair...
  6. mapledyne

    Time Spinner time pranks

    Has anyone come up with a good way to automate time pranks? Representative code of what I'm doing now: boolean time_prank(string player, string msg) { if (!can_spin_time()) false; string url = "choice.php?pwd&whichchoice=1198&option=1&pl="+url_encode(player)+"&th="+url_encode(msg)...
  7. mapledyne

    Outfit Tattoo analysis

    While I admit the script can use some cleanup, particularly trying to consolidate some logic, it's already proving helpful to me, so I figured I'd share as-is and update it as I go. This tattoo/outfit script works differently than other ones I've seen, which is what prompted me to go down this...
  8. mapledyne

    Avatar changing items

    It's a pretty simplistic script, but one I find amusing (and what's KoL except amusement?). The script can be loaded here: svn checkout https://github.com/mapledyne/avatarpotion/trunk And "installed" by adding to your mood (if you want it constantly checking): Always, call avatar potion.ash...
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