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  1. M

    is this possible?

    a script that when ran would check on grimace and equip an out fit accordingly. this is for use with the depleted grimacite items that give extra rollover adventures. So basically, if the depleted grimacite gravy boat would give more than 3 adventures it would equip that instead of my second...
  2. M

    lost a couple million due to my lack of testing :(

    ok i wrote a script to send all my battlefield swag to wadbot for smashing and mafia took it upon itself to write this in it: "Keep the contents of this message top-sekrit, ultra hush-hush." so wadbot saw "keep" and so he did i love mafia, and it makes my kol life so much better...but can we...
  3. M

    need help: consult script to cast leash if mp is high enough

    i wrote an extremely basic ash script to max cast leash of linguini if my mp was > 400 if (my_mp() > 400) { cli_execut("cast * leash of linguini") } now when i call the script it works but when i set the ccs to 1: attack 2: consult leash.ash it doesnt consult my script...i cant remember if i...
  4. M

    need some help with my script

    ok im fairly good with basic scripts...but who isnt? ive got my scripts to eat, drink, spleen, do my bounty (didnt make it, found it here), and adventure where i want but i was wondering if i could check to see if it was the feast of boris or St. Sneaky Pete's Day and eat and rink accordingly...
  5. M

    Spice Melange does not work

    i am using daily build 6209 which recognizes the item and can use it what it does is subtract 3 fullness and 3 drunkenness and drunkenness works if i refresh it, but food does not...is there a way to put this into one of the daily builds or will it have to wait for an official release...
  6. M

    Sending meat to people

    Ok is there a way to all your meat except a certain number to someone with a command like: send (meat - 40,000) meat to MacGregor meat being whatever the string name for how much meat you have in your inventory, if there is one this is in a basic script, i havent done any thing with ash and...
  7. M

    did something replace * when adventuring

    my script now only adventures once at a given location when i use say "adventure * Giant Castle" using 12.3 is there a new command or is this one just not working with this version for some reason
  8. M

    help checking BHH for discarded pacifiers

    ok i have a basic farming script...and i mean BASIC all it does it buy my food and drink, use it then adventure in the Castle now i want to make it check the BHH for discarded pacifiers and if it has them it accepts the quest and starts adventureing, then turns it in after it collects them...
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