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  1. P

    New Content - Implemented Crimbo Town 2014

    Building a Crimbot should remove a fuel rod from inventory but doesn't Choosing to "Deploy this Crimbot" from "Encounter: Build a Crimbot!" costs 1 fuel rod, but mafia isn't removing one from your inventory. Edit: Oops! Sorry, didn't see that this had already been mentioned.
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    New Content - Implemented r14761 - Failing on making coffee pixie stick

    Just tried this and it works perfectly. Thanks Veracity!
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    New Content - Implemented r14761 - Failing on making coffee pixie stick

    Tried 14766 after rollover: Still seems to have some problems - I clicked the defective token button in Daily Deeds, and the button changed to the "already checked for a defective token" text, but when I went to the arcade in the browser and clicked on Jackass Plumber I got the message about...
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    New Content - Implemented r14761 - Failing on making coffee pixie stick

    This change also causes problems with scripting a Dungeon Fist game. From looking at the source of the arcade page, doing visit_url("place.php?whichplace=arcade&action=arcade_fist") should start a game, but doing print(visit_url(...)) shows that it's just returning the html for the main arcade...
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    Tales of Dread override for use with rlbond86's Modular Choice Override

    This script (choice_767.ash) works with Modular Choice Override to show you which particular types of monsters you need to fight in Dreadsylvania in order to find the Tales that you don't have. e.g. it replaces "Ch. 2: ???" with "Ch. 2: ??? (cold bugbear)" Matching of tale number and monster...
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    Modular Choice Override

    Very nice script! However I just tried using it to override the "Tales of Dread" choice adventure (#767), and ran into a slight problem: When you click the 'use' link for the Tales of Dread in your inventory, there is no way that choice.ash can determine the choice adventure number, and the...
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    raidlog override a la Dr. Evi1

    Grabbing the parts from the attic is already listed as -spooky, but maybe some indication that this is also the parts choice would be helpful. Also, I assume the gold stars are meant to indicate people who used up a skeleton key. However there isn't a gold star shown for the person who unlocked...
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    New Content - Implemented KoL broke our Store Manager on 9/10/2012

    The additions tab still works, although the newly added items still don't show in the Price Setup or Removals tabs. They are added correctly though, since I can see them in the relay browser. And the store log tab is still working too, so that suggests it's not related to the logs going back 2...
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    Bug - Fixed kolmafia failing to login/open

    The fact that there *is* an event is probably why the load balancer needed tweaking...
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    Bug - Fixed Using r11126, problem using relay browser on localhost

    KoLmafia refuses to accept connections from localhost/127.0.0.1 unless the "Allow network devices to access relay browser" preference is enabled. I don't want to allow access from any device on the network, but I do want to be able to use the relay browser on the same computer that mafia is...
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    Bug - Fixed No longer able to use another gong when a previous gong's effect is expiring

    I have a script which uses a number of llama lama gongs, and in recent builds (currently using r10949) this script has suddenly started to fail when attempting to use a gong for the second time, when the "Welcome Back" adventure for the first gong is due. The script in question is basically...
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    Bug - Fixed Mafia doesn't recognise Irresistibility potions (appears to be due to a typo)

    (Using r10437). Trying to buy or use irresistibility potions from the CLI (I used the shortened form of the name "irresist") produces the following: Note the double 'l' in the output. Going to the mall in the relay browser and buying from there gives this output in the CLI: Trying to use...
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    Feature - Implemented It would be nice if swingLookAndFeel could retain its value even if it is the default

    Wow! I wasn't expecting such a quick response for what is really a very minor request. Thank you!
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    Feature - Implemented It would be nice if swingLookAndFeel could retain its value even if it is the default

    As of build 9955, the swingLookAndFeel setting controls the look and feel of the program, but as described in the linked post, if the value of the swingLookAndFeel setting is the same as the system default look and feel, swingLookAndFeel is set to "". The problem with this is that if you...
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    Bug - Cannot Reproduce Significant diffuclty logging in.

    That did it! Thank you! Other than itemflags.txt and mallprices.txt there were 4 files from that list in the data folder: equipment.txt, modifiers.txt, statuseffects.txt and tradeitems.txt Deleting those 4 not only fixed my login issues, but now the close button and "Exit KoLmafia" menu item...
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    Bug - Cannot Reproduce Significant diffuclty logging in.

    I don't think so, but how do I check? All the files in my data directory are dated "26/7/2011 6:01 PM" except for itemflags.txt and mallprices.txt which appear to have been updated half an hour ago when I last logged in. Am I looking in the right place?
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    Bug - Cannot Reproduce Significant diffuclty logging in.

    I've been seeing this issue every time I try and login. I tried deleting the GLOBAL_prefs.txt file and letting it be recreated, that doesn't fix the problem. Today, I started KoLmafia (r9679) directly in a linux console window instead of launching it via MafiaUpdate, and I see that the...
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