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    Script to automate ascending to valhalla

    With the changes to Valhalla no longer requiring confirming noskill, and also for my own farming purposes, I've put together this modification of Paz's script above. Note that it assumes the run has ended, just that the gash hasn't been jumped yet. Presently I can loop HC CS daily with 17-22...
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    BeachComber - fast and efficient beach combing

    This also presently borks the script, since it doesn't recognize these gifs. Also means the logic of the script may need to be revised to prioritize twinkles/rares. I guess so few thought about the Sea since it's been a while, until we were pulled back under.
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    New Content - Implemented October's 2019 IotM - Eight Days a Week Pill Keeper

    Noticed I can't seem to quite get it to mood right. It has a unique way of being called: main.php?eowkeeper=1; It will continually return a result of 'You aren't in a choice adventure'. Comparably, May Saber works OK, lets me do a choice just fine, and is called as main.php?action=may4, e.g...
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    New Content - Implemented 2019 IOTM Fourth of May Cosplay Saber

    Also found you can pare this down to a CLI command, and thus also an unconditional mood: main.php?action=may4; choice # Helps for those with the Mac struggle, I spent a good while trying to figure a way to write an .ash file before deciding to tinker in CLI.
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    sl_ascend - a cc_ascend fork

    Is there a way to force the DG skill selection? For some reason it keeps dropping to a very low baseline of: Blood Chains Chill of the Tomb Madness of Untold Aeons Perceive Soul Sinister Charm I've tried scanning batpath for these skills but I can't narrow down where they'd all be listed...
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    Feature Request: For HP-costing buffs (DG skills), have option: Mood to use Cocoon before

    As above, the HP cost trips up my scripting sometimes for Blood Bond. If possible, I'd also like it to maintain extra turns effect beyond the initial cast, maybe something like an option for mood: "With Cocoon, treat HP-cost skills as costing 20MP instead"
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    Bug - Not A Bug CCS hanging on 'Invalid macro command encountered: "top"'

    I'll admit I'm only a novice to most coding, and didn't realize the while statements would be constantly checked and would just keep on that path. I've got it to a fairly stable point now, but I am looking to pare it down and make it more efficient, so I'll take your suggestions and continue to...
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    Bug - Not A Bug CCS hanging on 'Invalid macro command encountered: "top"'

    EDIT: I just need to be more confident I guess. [ default ] scrollwhendone "abort pastround 28" while match broke while match solid gold || match optimal skill sing along call hivemind "skill saucegeyser; repeat" endwhile while match untouchable skill...
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    Random attribute (OCRS) handling for CCS

    I'm having some success with 'while match', yet still encounter some issues in doing what I'd like. In particular: * If the monster changes mid-combat (Macrometeorite), is there any way to have the script re-check attributes? EDIT: I *think* the reason it presently doesn't re-check is due to...
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    Bug - Waiting for Info "Not enough mana to cast"…

    Could we have an option put in that would not stop automation if buff balancing fails? It might be slightly inelegant, but it would at least ensure continuous automation if Chilled is present.
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    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Is there perhaps a way to make the script keep to a certain outfit for the most part in HC? The one option present - bcasc_dontTouchStuff - does mostly as it says, but if it changes into something, such as the comedy club items, it doesn't then recognize to change back. This is especially...
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    Best Between Battle Script Ever -- formerly AutoMCD

    The script seems to be running nicely for me, but is there a way to specify for it to switch back to another familiar? Also, is there some value determination going on when it farms, and thus decides certain things aren't worth it? I noticed it did not get me Game Grid tokens, and it seemed to...
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    Universal Recovery Script

    Ah, okay, I see that now Bale. I think the settings were modified by me in-run through Mafia prior to ascending, so that would explain the difference. ...I thought it was inferred. Yes, it was selected in the UR interface to use it.
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    Universal Recovery Script

    I would've met all four of those conditions you mention for Oscus's soda. My current MP was 13, my max MP would've been, with elder, marginally insane and cosmic ugnderstanding, as well as 10/10 on slimy synapses for 150 myst on a sauceror, that's about 390 or so MP right there. I also had...
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    Universal Recovery Script

    Oops, sorry for the confusion there. This occurred while in aftercore; I was just coming off of a myst run, and had the shop available with MMJs in them, as well as a bunch of MMJs (and soda waters) in stock. From what it seemed to be doing, it did calculate correctly that in order to cast...
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    Universal Recovery Script

    So I sorted out most of my issues with this script and it's working mostly excellently, but there is a few things I wanted to note/inquire on (note: this is all based on yesterday, after I broke prism and took all my stuff out from Hagnk's) -Is there any way to disable the script from using...
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    Bug - Cannot Reproduce Chat repeatedly printing " Currently listening to channels: clan"

    I've the latest version of Mafia, and I've been repeatedly getting this bug. It led to me trying to clear out everything and reinitialize, but that didn't seem to fix the issue. The channel I'm listening to when switching between clans is, aptly, /clan. There's no /slimetube or /hobopolis...
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    Slime Tube Adventuring Script

    So - and I'm not too sure why - the script decided to let me get beaten up a lot on this recent slimeling attempt, and I changed nothing in regards to healing or the outfit used to get covered in slime. I don't know what caused it, but the traditional remedy of "blow up mafia, re-initialize it"...
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    Slime Tube Adventuring Script

    It does seem to skip it in the script, though there's two issues there: One, that long, unsightly hang while it seems to try and modify the MCD settings (and then stops, or fails to, or what-have-you), and two, what if I also didn't want it turned off on other signs? When I'm not trying to...
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    Slime Tube Adventuring Script

    I like this, but one optional thing should be the MCD setting. I'm currently doing my Slime Tube runs for the glans in BM, and it seems to hang there each time it tries to do the MCD settings, and does so for about 5 seconds before continuing. It doesn't actually change it - thankfully - but...
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