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    Harvest – A highly customisable farming script

    Updated your eatdrink, it disallows drunkibears
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    SmartStasis -- a complex script for a simple CCS

    I use Wizard's updater, so I always have the latest version of mafia :) Here is a copy of my combat. [5087] Exposure Esplanade Encounter: Archie Stemple, the Hobo Who Looks a Bit Like a Penguin Strategy: C:\Users\Galanodel\Documents\KOL Mafia\ccs\Shield Butting.ccs [default] Round 0: Lilin wins...
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    SmartStasis -- a complex script for a simple CCS

    So, I've recently updated and started using smartstasis again. My question is: Has the script changed drastically in the past few months? Now in pure stasis situations, it takes forever and a day to run through one combat (I'd say it takes an hour to run through one combat). Is there some...
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    Harvest – A highly customisable farming script

    Also, I finally have a feature request. Would it be possible to implement CSS switching based on the different activities, ie. bounty, farming, etc? I would like to use a separate script for bountying (ie, harvest combat), then swap to my own for my farming.
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    Harvest – A highly customisable farming script

    To be fair, I like to over estimate my MPA, since I still have bounty hunting to do. Therefore, when I use ED, I always add say, 500 MPA onto what I actually make. Seems to work okay for me, since I made 900k, and spent 100k in food.
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    Harvest – A highly customisable farming script

    Depending on the day, it averages between 2,500 and 3,000 MPA, and thats a combination item farming/meat farming area. I'll make the changes in Eat Drink today, after rollover. It's also failing to fill all my organs sometimes, but i'll see if the changes fix it :)
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    Harvest – A highly customisable farming script

    Bananna, I've recently swapped farming methods, and am making close to 3k meat per adventure now, but for some reason, Eatdrink isn't handling that number very well. It's consuming some pretty crappy food. According to the logs, it appears that eatdrink only thinks it has 10k meat to spend on...
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    EatDrink.ash: Optimize your daily diet (and see how your old diet stacks up).

    I would kill for an ED relay. I never can remember the command to update the meat per adventure :D
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    Harvest – A highly customisable farming script

    Just to let you know, I tracked down the bug all on my lonesome. It was Best Between Battle script trying to use my spooky putty for me, AFTER harvest had. Once I disabled it, all was well in the land. Thanks for the help!
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    Harvest – A highly customisable farming script

    Spooky putty issue still cropping up, is actually worse now, have to stop the script to refresh it =/. Will post a bug report later on, moving apartments at the moment.
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    Harvest – A highly customisable farming script

    I am so sorry! I thought I posted to let you know, The DB combos are working like a charm now. The script takes about an hour to run, but thats normal.
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    Harvest – A highly customisable farming script

    What happens is that when the item is used that last time, Mafia doesn't consume it properly, so it believes that it still has a spooky putty monster when in fact it doesn't. To fix it, I open up my items window, and hit the refresh button in the lower right hand corner. I'll file a bug report...
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    Harvest – A highly customisable farming script

    May I offer a suggestion Banna? Increment a counter on how many times the putty is used, instead of just relying on Mafia auto-updating. Mine isn't picking up that it has been used the last time, and gets stuck in a loop until I refresh the items manually.
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    Harvest – A highly customisable farming script

    Here is the log from today. Had to solve a quick bug in my own choice advs, as I hadn't told it what to do in the spooky forest by default. I also got stuck in an infinite loop briefly while trying to use my spooky sheet, but I knew refreshing my items would solve that error. Also, I still...
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    Harvest – A highly customisable farming script

    So, I followed your instructions, and deleted the lines. It downloaded the following data files: HAR bounty data HAR buffbot buffs HAR Buffbot info HAR daily profit HAR Effects to remove HAR old daily profit HAR options I don't have the OCD data har default file though :( I may have attached...
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    Harvest – A highly customisable farming script

    That file is indeed missing sadly. Here is the pasta from the command you gave me: > ashq for p from 1 to 6 print(get_property("raveCombo"+p)) Pop and Lock It,Run Like the Wind,Break It On Down Break It On Down,Pop and Lock It,Run Like the Wind Break It On Down,Run Like the Wind,Pop and Lock...
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    Harvest – A highly customisable farming script

    So, I have a heap-load of bugs for you. Here is a section from my farming in the castle, with disco combos turned on and verbosity set to 3 It then errored out about here 30 combats later. Here is the last one: I am going to try the updated harvest combat from the front page to see if it...
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    Harvest – A highly customisable farming script

    So, Mr. Banana Lord, I tried both your updated combat script you posted just a few posts ago, and your newly updated one on the front page. While it doesn't not give off errors, it doesn't use the combos sadly. Also, it has stopped using my putty to putty bounty monsters as well :-(. I will...
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    Harvest – A highly customisable farming script

    Quick bug report: seems there is an error with disco combos. When I have them enabled, I get the following error: Begin index 0 greater than end index -1 (Harvest Combat.ash, line 220)
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    bumcheekcend.ash - A zero setup semi-automated ascension script!

    The following request is completely selfish: Is there anyway we could maybe, someday, get an option to get bounty every day, or every other day? That would be great!
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