Search results

  1. Rinn

    Feature - Implemented Prefs file backup/restore Draft PR

    There's def still the possibility for other calls to change properties while the data reset is happening, but I was hoping to try and at least remove the chance of writing out a file from another thread which can't happen now since I moved where userPropertiesFile is set so it will continue to...
  2. Rinn

    Feature Add tracking for Asdon Martin Bumper cooldown

    we could just set a 30 turn "Asdon Martin: Spring-Loaded Front Bumper" counter maybe
  3. Rinn

    Feature - Implemented Prefs file backup/restore Draft PR

    https://github.com/kolmafia/kolmafia/pull/2808 i think i figured out the window of time when cleared or partial preferences get written and immediately reloaded
  4. Rinn

    New Content Rumpus Room change

    Girls of Loathing Calendar Collection of Self-Help Books Inspirational Desk Calendar A Wrestling Mat worked, I got the PVP fights in hardcore
  5. Rinn

    New Content CyberRealm keycode - 2025 item of the year

    Should breakfast also grab the datastick automatically if it hasn't been acquired this ascension?
  6. Rinn

    New Content Feb 2024 Challenge Path - Were Professor

    We need to get a debug log of the combat when this happens so we can figure out the issue. I just started my wereprof runs so I can try and get this.
  7. Rinn

    My personal Meat farming script

    https://github.com/s-k-z/kolfix this can fix a bunch of settings for you
  8. Rinn

    Bug VYKEA after battle output is printing twice

    I noticed today that the VYKEA message is printing after battle twice, I am unsure which two prints this is coming from as I see three separate prints in FightRequest.java...
  9. Rinn

    BatBrain -- a central nervous system for consult scripts

    You can actually already do that here https://zachbardon.com/mafiatools/autoupdate.php just be really careful not to break the data file because everyone will get the update
  10. Rinn

    Maximizer and the law of diminishing marginal returns

    I limit to 100k and put equipment that causes a combination explosion (brimstone synergy etc) that I know won't be chosen in my display case so it's not considered.
  11. Rinn

    BeachComber - fast and efficient beach combing

    If you make a combo PR someone will get it merged https://github.com/loathers/combo
  12. Rinn

    BeachComber - fast and efficient beach combing

    Yeah it hasn't been easy getting more data for combo. I did add support for excavator a while ago to log beach data that it encounters, but anyone running combo wouldn't be gathering any new data since the tiles for those minutes are fully logged and for it to be able to log any new rare tiles...
  13. Rinn

    New Content Perpetrate Mild Evil

    this is what is being checked right now for messages, so if we're missing some please let me know and I'll adjust this case SkillPool.PERPETRATE_MILD_EVIL: if ( // Spookypocket responseText.contains("drop something") || responseText.contains("drop an...
  14. Rinn

    New Content Perpetrate Mild Evil

    https://github.com/kolmafia/kolmafia/pull/1852
  15. Rinn

    Feature Summon Kokomo Resort Pass needs skillLevel property

    https://kol.coldfront.net/thekolwiki/index.php/Map_to_Kokomo https://kol.coldfront.net/thekolwiki/index.php/Summon_Kokomo_Resort_Pass Current PVP season gives access to the second Map to Kokomo which lets you cast Summon Kokomo Resort Pass twice in a day.
  16. Rinn

    ShadowRift

    A note, I just tried it and northern explosion doesn't really seem to do any damage so prob not a good choice.
  17. Rinn

    ShadowRift

    I was hitting the same mp issue post run, boss combat could probably be made more efficient I think, some options you could consider if they're available for sausegeyser usage Maximize for myst \ spell damage \ +spell damage% Spell doublers like rain-doh green lantern etc. Magic Dragonfish...
  18. Rinn

    Bug - Fixed Rain Man summon adds monster to last location combat queue

    I tried adding a check to registerEncounter and it didn't make a difference.
  19. Rinn

    Bug - Fixed Rain Man summon adds monster to last location combat queue

    I was directed here and I found some code that should be setting ignoreSpecialMonsters for rain man here, so it seems like this should be working? I think I may just add EncounterManager.isRainManEncounter() and check that. I'm getting the page text now to make sure the check is correct (edit...
  20. Rinn

    Bug - Fixed Rain Man summon adds monster to last location combat queue

    I've been looping a bunch of Heavy Rains runs to add monsters to my combat lover's locket and I just noticed this: > ash $location[the middle chamber].combat_queue Returned: tomb rat; tomb rat; tomb rat; tomb rat; tomb rat ...rain man summon of Sleaze Hobo... > ash $location[the middle...
Back
Top