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  1. gausie

    Adventures modifier now includes passive +40 from rollover

    Hi all, just a quick announcement to let you know that as of r29178 your adventure modifier includes the passive daily adventure grant from the base game. Update your nightcap scripts before updating your jar file!
  2. gausie

    Bug - Not A Bug Java 25 vs. KoLmafia

    As you observed, this is just a warning. It is upstream, and we should be able to resolve it once this issue is resolved.
  3. gausie

    Bug - Fixed Mafia loses track of which equipment can be used for CHEAT CODE skills

    Do we want to move those over to using a mods pref, and then just stop parsing enchantments on consequence update?
  4. gausie

    Bug - Fixed Mafia loses track of which equipment can be used for CHEAT CODE skills

    Does anyone know a situation where we actually want to reparse the item enchantments when calculating a consequence?
  5. gausie

    Feature - Implemented Something to automatically prune git history

    I support setting the clone depth to 1. How do we make updates prune old versions to ensure the depth stays at 1?
  6. gausie

    Bug - Fixed _witchessFights increments on monster copies

    I think this is fixed now, forgot to update you.
  7. gausie

    Feature - Implemented Sea Path requests (Grandpa storage, Abyss/Lasso progress)

    I imagine can_adventure was being run immediately after talking ot Grandpa. Before my change you needed to check your quest log or visit the ocean floor to set those flags. This should feel more accurate now! I think everything in this thread is done now, so closing
  8. gausie

    Bug - Fixed Mafia can't find "sweat out some booze" skill in 2CRS

    I need to convince 3BH to run his TCRS botnet using this new code, and then we should be good!
  9. gausie

    Bug - Fixed Mafia can't find "sweat out some booze" skill in 2CRS

    https://github.com/kolmafia/kolmafia/pull/2903 I think this should do it
  10. gausie

    Bug - Fixed Mafia can't find "sweat out some booze" skill in 2CRS

    I have a fix for this, just need to collect some HTML for a test
  11. gausie

    Bug - Fixed Mafia can't find "sweat out some booze" skill in 2CRS

    So we need to somehow tell TCRSDatabase that there are certain modifiers that should be carried over. I'll think about this
  12. gausie

    Bug - Fixed Mafia can't find "sweat out some booze" skill in 2CRS

    Huh I had not considered this
  13. gausie

    BeachComber - fast and efficient beach combing

    This was the tile that I identified back in September of last year, and I indeed found a rainbow pearl in it just under 3 months ago. I suspect the next one must necessarily be in a different location because... My running guess is that it works roughly as follows You find a rare in spot...
  14. gausie

    New Content Spring Challenge Path: Z is for Zootomist

    Yeah I think a totally blank skill was spindled
  15. gausie

    Bug - Fixed arena/tcb/familiar jacks item result mapping

    To part the curtain a little bit, every familiar has an arenaprize field. Familiars that get a lead necklace have null there, and arena.php deals with that by giving a lead necklace. Tiny Cupid bow deals with it by giving a heart necklace. I'd have to check how bander works but I would guess it...
  16. gausie

    Bug - Fixed arena/tcb/familiar jacks item result mapping

    I think this is a straightforward mistake and we should indeed define familiars' equips as the items they get from the cake-shaped arena
  17. gausie

    Bug - Fixed Scripts fail to cast skills granted by equipment after r28434

    This isn't relevant to what I said but I don't understand where the misunderstanding lies.
  18. gausie

    BatBrain -- a central nervous system for consult scripts

    Zarq has fixed this in https://sourceforge.net/p/batbrain/code/151/
  19. gausie

    Bug - Fixed Scripts fail to cast skills granted by equipment after r28434

    At the very least, this is promising:
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