Search results

  1. Kli1195

    Pre-Hobo Boss Item Buffs (Alpha)

    Aha, yeah. If you use this in the future, be sure to tell me if it works or not, since it seemed to be wonky with other users in the past.
  2. Kli1195

    Pre-Hobo Boss Item Buffs (Alpha)

    Fixed ------- BACK FROM BEING INACTIVE Ok, so I've fixed some problems with the script since KoL and KoLmafia have gone through some updates while I was inactive. If anyone has any suggestions or bugs, please tell me and I will try to fix them. I am currently working on overhauling the script...
  3. Kli1195

    Pre-Hobo Boss Item Buffs (Alpha)

    Nah, I have the same version. Should I just switch it so it looks like this: else if((have_effect($effect[Bureaucratized]) > 0)){ exit;} else if((have_effect($effect[Shape of...Mole!]) < 8 )){ visit_url("adventure.php?snarfblat=177"); EDIT: I also know that this script works for 2 other people.
  4. Kli1195

    Pre-Hobo Boss Item Buffs (Alpha)

    Oh I see. The script screws up if you lose initiative. I'll try to work on this, but there are some cheap things that greatly boost your initiative: Panty raider camouflage (100% init) goes for 700 meat currently. upsy daisy (50% init) goes for 200 meat.
  5. Kli1195

    Pre-Hobo Boss Item Buffs (Alpha)

    Does it? When I tested the script, it just used how many adventures it needed until it got the Club Card. (Talking about the first Seaside)
  6. Kli1195

    Pre-Hobo Boss Item Buffs (Alpha)

    Sorry haven't been on in a while. @heeheehee This is my code: void seaside(){ if (my_adventures() == 0){ print("Out of adventures."); exit; }else{ set_property("choiceAdventure352","2"); set_property("choiceAdventure356","1"); while((item_amount($item[blue milk club card]) < 1)){...
  7. Kli1195

    Pre-Hobo Boss Item Buffs (Alpha)

    How to add an Update checker? Also, I tried to make it so it would overide the manual request the first time it goes to seaside: set_property("choiceAdventure352","2"); set_property("choiceAdventure356","1"); And the second time: set_property("choiceAdventure358","2"); but for some reason...
  8. Kli1195

    Pre-Hobo Boss Item Buffs (Alpha)

    Thanks, also, which line is my documentation error in? I can't find it.
  9. Kli1195

    Pre-Hobo Boss Item Buffs (Alpha)

    I'm trying to make it so that it asks if you are killing Zombo (eventually adding in Scratch) and if you have funkslinging, and if you do, then if you know that Zombos drops aren't profitable. Unfortunately kolmafia isn't exactly like regular java, and so I have no idea how to do this. An...
  10. Kli1195

    Pre-Hobo Boss Item Buffs (Alpha)

    Oh that's weird. I'll try to test and fix that today. Were you already under gong effect? EDIT: I tested this on a multi and my main, and both work, are you sure you didn't already have a gong effect/dance interpreter?
  11. Kli1195

    Pre-Hobo Boss Item Buffs (Alpha)

    Not if you have the Jack-in-the-Box. 10 lbs = Anywhere from 25%-50% depending on it's weight.
  12. Kli1195

    Pre-Hobo Boss Item Buffs (Alpha)

    if((Frat_sideDefeated) && (sidequestArenaCompleted)) visit_url("postwarisland.php?action=concert&option=2&pwd") Is this the right pseudo code? I'm almost certain it's not.
  13. Kli1195

    Pre-Hobo Boss Item Buffs (Alpha)

    get_property("sideDefeated"); get_property("warProgress"); get_property("sidequestArenaCompleted"); visit_url("postwarisland.php?action=concert&option=2&pwd"); The above is in the script. get_property("sideDefeated"); get_property("warProgress"); get_property("sidequestArenaCompleted")...
  14. Kli1195

    Pre-Hobo Boss Item Buffs (Alpha)

    Shoot, keep forgetting that. /slap
  15. Kli1195

    Pre-Hobo Boss Item Buffs (Alpha)

    I have: void bagT(){ int BoT = my_adventures(); while((item_amount($item[Bag o' Tricks]) > 0)){ while(BoT == my_adventures()){ equip($item[Bag o' Tricks]); adventure(my_adventures(), $location[McMillicancuddy's Farm]); use_skill($skill[Entangling Noodles])...
  16. Kli1195

    Pre-Hobo Boss Item Buffs (Alpha)

    Gah! Sorry, it's just me being an idiot again. I know what you're talking about. I just forgot to change it. would: if (adventure(1, $location[Seaside Megalopolis])) work? Alright, thanks. I did a LOT of testing with adventures today, and it should run smoothly now. I'll upload soon. EDIT...
  17. Kli1195

    Pre-Hobo Boss Item Buffs (Alpha)

    Ah that makes sense. Yeah fixed that, I don't know what I was thinking... Well, how would I go about without the if? I put it in there to see if the player can actually adventure in Seaside, if they can't, then it would use another agua. And I fixed the adventure error. So does this fix it...
  18. Kli1195

    Pre-Hobo Boss Item Buffs (Alpha)

    Oh found something: cli_execute("maximize item drop, switch jack-in-the-box"); should be cli_execute("maximize item drop; familiar jack-in-the-box"); Also, could you help me out with my buff script?
  19. Kli1195

    Pre-Hobo Boss Item Buffs (Alpha)

    Thanks slyz! That's an awesome script you made.
  20. Kli1195

    Pre-Hobo Boss Item Buffs (Alpha)

    Re: void mainvoid main Ah that probably was copy/paste error, fixed. Re: pool table Fixed, sorry for the confusion. Thanks slyz, that makes things so much more easier! If you have time, it would be nice to have the code. Also, can someone check my code? I named my test file Junk_1.ash, it's...
Top