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    Bug - Not A Bug Store price change exception

    Yep, totally fresh install of Mafia still bugs out on my normal Mac user account. At this point it's pretty clear that this is an issue with my personal Java environment that I'd need to solve with some manner of reinstall. Thanks again for the debugging assistance.
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    Bug - Not A Bug Store price change exception

    Interesting, it does work as expected under a new user account.
  3. L

    Bug - Not A Bug Store price change exception

    Default look & feel, default JRE as far as I'm aware. Reinstalling JRE 1.6 on a Mac looks like a tricky process that I'm likely to screw up and break everything. I think I'll just live with it and do my price updates manually. Thanks for indulging my weird issue.
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    Bug - Not A Bug Store price change exception

    Any idea how I can un-break my java swing?
  5. L

    Bug - Not A Bug Store price change exception

    It does not. On further exploration this morning, it looks like it actually takes 4 clicks anywhere on the table to stop cell editing. Once a second cell is in edit mode, it's stuck that way.
  6. L

    Bug - Not A Bug Store price change exception

    If I double-click twice on a second price cell, the first one goes green and I get into edit mode on the second. From there it's locked into edit mode on the second item until I close the Store Manager, and trying to save throws the error. There are never any error messages until I hit the...
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    Bug - Not A Bug Store price change exception

    Sorry for the vague steps, I was rather hoping I might have a red-flag Java version or something. 1.) Access Store Manager via icons (new window or tab) 2.) In Price Setup tab, double click the price of any item (e.g. Beefy Fish Meat - 2,700) to make it editable 3.) Type in the new price (e.g...
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    Bug - Not A Bug Store price change exception

    I'm unable to change prices in the Store Manage interface. Attempting to do so produces a NullPointerException, and renders the text entry boxes unresponsive. This occurs even with a new install of KoLmafia (all data removed before launching). I've been noticing this behavior for many months...
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    the11tablesASH ~I DID NOT MAKE THIS~

    I think I found a problem that's appearing in most or all of the scripts that are using nested if statements. They appear to be matching on a 5 in the user's hand, but ignoring a k. For example, with a sum of 9 and the dealer showing a 5, it'll stand on "a 3 5" but default to hit on "a 3 k"...
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