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    Bug - Not A Bug CEIL function not working correctly

    I'm trying to calculate how many milk of magnesium's I need to use, so I use the calculation int numMilk = ceil((fullness_limit() - my_fullness()) / 15); In my testing, I ended up with 1 fullness, for a calculation of: ceil(14/15) This returns back 0 As a float - this is 0.933 repeating, so...
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    Small script for automating PVP fights

    I was trying to automate my PVP fighting and I couldn't find any existing scripts for the new PVP fighting, and the old CLI commands didn't seem to work, so here's some basic code which will automate your PVP fighting for you. Notes: -The excise function comes from zlib so you will need to...
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    Question on how to define a mood that contains a semi-colon

    Note: I am not sure if this is the proper place to ask - so if it necessary to move this question - please do. I am attempting to farm some feathers using Bale's excellent FeatherExpress script - and I was trying to define a mood which will automatically use a gong, and then use 5 yummy death...
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    Simple script for the Haunted House

    I wanted a simpler way for using up the guide's without having to click through all the time, so I made this quick and dirty script. Feel free to modify / re-use. int MapQuantity; int ChainQuantity; int MirrorQuantity; int ShellQuantity; void UseMap() {...
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    Unable to reliably change outfits in a mood script

    I am trying to change the outfit that I use in a an unconditional trigger in my mood - but when I try to use the method cli_execute("outfit MinLvl"); Where the outfit can be any outfit, it only changes the outfit to whatever is currently being worn. The script is...
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    How do I Retrieve and Parse Dungeon Logs

    In the clan that I am in, we get a lot of people adventuring in the slime tube at various ML. Some at very high ML, some at very low ML. As a result, when mother slime is up, I can't be sure if we managed to keep the turn count under 690. If we did, then I know that I should wear my item find...
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    Is there a better way to get the value for a counter

    I've been messing around with the counter scripts trying to get around one issue and so far had no luck. The main issue is that if I am on a bounty hunt and the fortune cookie counterscript triggers, sometimes when it gets back from obtaining the semi-rare, the goals will have been cleared, so...
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