Search results

  1. R

    Bug - Waiting for Info 29230 effects Monster Manual name checking

    KoL seem to be changing the encoding on their side, with HTML characters, latin-1 and utf-8 all being involved. Give it a few days to settle down and we'll see where we end up.
  2. R

    Bug - Fixed "%fn, sing a song of my prowess" not recognized as available?

    Yeah, I didn't wire anything up, and this is the first noncombat skill that requires having a particular familiar equipped to cast it, to my knowledge.
  3. R

    Bug Mafia flips "floristFriarAvailable" to 'true' then back to 'false' when logging in under Standard restrictions

    Some scripts check floristFriarChecked, that's why it was added back, for backwards compat. Intended behaviour: eh if it only happens once it's not a priority fix for me, but sure if isRefreshing avoids it you could do that.
  4. R

    Bug - Fixed Heartstone issue

    Might be fallout from r29199.
  5. R

    New Content Path: Blue vs. Red

    My inclination is #1, similar to monster parts. Though, given there's only three options, #2 or #3 is also viable. Probably I feel like separating it just because it's only relevant in one specific case: you're in BvR and want to look up the team of a monster you might be fighting (and we're...
  6. R

    New Content Interesting Coins

    We also want prefs for "XUses" for the liquid, intangible, toxic assets. And possibly soybean futures. And how many of the inflationary pricing things you've bought. And limits for the other stuff.
  7. R

    Bug Heartstone middle letter uses 'lastEncounter', which is not updated on monodent 'talk to some fish'.

    `lastEncounter` is the entity-decoded actual monster name. So I would need to check whether e.g. Legstrong bicycle and the monster modifier-added monsters still go through correctly.
  8. R

    Garbo Stuck in an Infinite Loop

    So there are two issues here, one Mafia and one garbage-collector. The Mafia issue is that can_adventure is returning true for the Middle Chamber when it shouldn't be. But we do actually have code for that so I'm not sure what is going on: if (this.zone.equals("Pyramid")) { if...
  9. R

    New Content Interesting Coins

    There's a link on the right hand side of the Valhalla decorator.
  10. R

    Feature - Implemented Exposing maximizer failures to scripts when maximizing without a boolean return

    We do already use custom modifiers (Generated:_spec, Generated:_userMods, Generated:fightMods) for various things, generally maximizer-related, so you could jam it in there if we guarantee it'll be populated appropriately. I know that autoscend uses Generated:_spec for extracting modifiers.
  11. R

    Feature Reduce the amount of I/O wear and tear from writing preferences

    Yeah, I agree with irrat that backing up the journal file isn't necessary, because writes are append-only so we should see the same corruption we see with the preference file, which is completely rewritten. I would prefer to keep the journal file separate to the preferences file for...
  12. R

    Feature Reduce the amount of I/O wear and tear from writing preferences

    Brief comments. Periodic savings: opposed; we use the file to write daily flags we can't necessarily recover from the game easily (e.g. how many habitat fights you have left), and this makes it worse for people. Journal: support, this looks great tbh, and I think it makes it even easier to...
  13. R

    Feature - Implemented Enable item modes on modifier maximizer

    Yeah, modes aren't items, so $item[Jurassic Parka (spikolodon mode)] isn't a thing. I guess the way to do it would be equip(item, string) and equip(slot, item, string).
  14. R

    Garbo enters The Nemesis' Lair and gets stuck

    If you report this to the garbo devs they may be able to blacklist the Nemesis' Lair: https://github.com/loathers/garbage-collector/issues On our side I don't know why garbo is trying to adventure in the Lair, but we could set can_adventure to false after the quest is completed.
  15. R

    New Content IOTM Cup of 13s

    Also want: * pref for number of jewels left (read from description / choice) * figure out the adv / stat stuff and add to mafia. maybe. * is that it?
  16. R

    Feature - Implemented Request: Record order of Daily Dungeon rooms

    Your tone is a bit harsh here. Cool it. I hold the opposite philosophy to frono, and I prefer things go into Mafia than stay out. So certainly many of the things it does not need to have were added by me :) Come on friend, I too am on the ASS Discord, so I know slightly more than frono, and I...
  17. R

    Bug All skills with daily limits should appear in dailylimits.txt

    Calculate the Universe isn't in there, for example. How did you do your full scan?
  18. R

    Bug r29079 mafia locked up a few times.

    Sorry, I don't normally use the GUI to cast skills (I use chat commands) What exactly did you do, and what happened? You logged in, cast a skill from the General -> Skill Casting frame (which you have configured as a tab), then opened the browser and it froze? I just tried that to cast Phat...
  19. R

    Bug All skills with daily limits should appear in dailylimits.txt

    You fixed one case, I'm reasonably sure there will be more.
  20. R

    Bug r29078 broke many Look & Feels (themes) for me

    "Material" themes have moved classes (in 3.6) and will be fixed. "Contrast" themes have been removed entirely without replacement (in 3.2). Evidently not using semver there... Gruvbox Dark Medium and Soft were also removed at the same time.
Back
Top