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    New Content - Implemented Spacegate access badge

    I'm told, and tested myself, that Mafia seems to have the name of the "Space Baby children's book" as "Space Baby childrens' book" which is causing it to not appear under recent items in the item manager.
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    Bug - Fixed get_player_id() doesn't work for specific player

    I had no idea that was possible either! It explains the unexpected results.
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    Bug - Fixed get_player_id() doesn't work for specific player

    I was writing a script to help skf manage her PvP contest, and I noticed that get_player_id() does not return the player ID for at least one player: mystik spiral. It works as expected for every other name I run through it, including other names with spaces: > ashq...
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    autoVolcano -- Automates the hot charter daily quest

    This one is a bit later than my other scripts. I didn't feel too interested in making this one originally. Now that I'm in aftercore, however, I wanted something to automate doing the daily quests that can be completed via the mall. In the process I also added in support to adventure to get the...
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    autoGlacier -- Automates Daily Quest At Cold Charter

    The script would already do that -- it doesn't check to see if the fishy pipe was used successfully, but instead if you have any turns of fishy. However, the script was still running the "grabDaily" part first (if set to run) no matter what; this would likely have used up most/all of a person's...
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    autoGlacier -- Automates Daily Quest At Cold Charter

    I'll try to add something for that tonight. I could add a toggle for that. I'm a bit hesitant because that is veering a bit in a direction of adding in an option for every little way to sub-optimally finish the quest. It'll depend on if I find a way to add it that I'm happy with. For now, to...
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    autoGlacier -- Automates Daily Quest At Cold Charter

    Added some more features to make it less work to setup outfits/familiars. The script will now try to equip das boot if you are about to head underwater and your familiar can't breath underwater. It has also gained some options to remove your hat during the moonbeam quest; to use gene tonics for...
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    autoGlacier -- Automates Daily Quest At Cold Charter

    Yeah. Just for clarification if that's not clear to anyone: The rare items are the octolus-skin cloak, norwhal helmet, and sardine can key. Each charter has had a set of rather rare items and those three are the rare ones for the glaciest.
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    autoGlacier -- Automates Daily Quest At Cold Charter

    I updated the script to use mafia's tracking of the NC visits. It should now be able to be run twice on the same day without requiring the grabDaily variable to be changed, unless you used those NC choices outside of mafia. Edit: Did the same for the fishy pipe. That's not really how I'd want...
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    autoGlacier -- Automates Daily Quest At Cold Charter

    Oh wow, I wish I had seen those settings earlier. I had even made an effort to find some. I'll do a rewrite of that subsection and test it out tomorrow. Should be pretty straightforward. Thanks for pointing those out!
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    autoGlacier -- Automates Daily Quest At Cold Charter

    As the title says, this automates the daily bucket quest at the new cold charter. Due to the relative complexity of the bucket quest compared to the other charters, there are a few toggles to change fundamental behavior. You can: Change if the script grabs the daily currency non-combat choices...
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    barrelSmash -- Smashes all of the Barrel God's barrels

    Are you sure? I just commented out line that starts the smash party, and then I ran the script to test. No barrels were smashed. After uncommenting the line and running the script again it worked fine. Also sorry, I didn't know someone else had made a script for this already! Didn't mean to try...
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    barrelSmash -- Smashes all of the Barrel God's barrels

    I ended up getting a stockpile of a few hundred of the new barrels, and gave up part way through smashing them all by hand. It was way too much work. I wrote this to start a barrel smashing party and iterate through every one of the dropped barrels, smashing them all. After it is done, if you...
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    autoConspiracy.ash - Automates daily Conspiracy Quest

    Added that; script in the first post is updated with that. Ditto for the autoDinsey thread. I couldn't discern any manner to retrieve your current mood (or autoattack), so instead I added in two new variables: restoreMood and restoreAutoAttack. You can leave them blank, but if given a string...
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    autoDinsey.ash -- Automates daily Dinseylandfill quest

    I uploaded a minor revision of the script that should avoid any potential questlog bugs. When writing and testing, I forgot that "questlog.php" defaults to the last section of the questlog you had viewed. As such, with the previous version, it could have failed to work if your last viewed tab of...
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    autoDinsey.ash -- Automates daily Dinseylandfill quest

    Similar idea as my last script. This automates the daily Dinseylandfill quests. You can start at any point of progress in the quest and it should be fine. The script requires zlib. This one has a more complicated set of user defined variables, but due to the way I set this one up, it should be...
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    Spaaaace Quest 9

    Scanning the script, I think it stops after wait(5) because of this line (and the one like it): while (available_amount($item[map to safety shelter ronald prime]) < available_amount($item[E.M.U. rocket thrusters]) + available_amount($item[E.M.U. joystick])) If the quest hasn't been started yet...
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    autoConspiracy.ash - Automates daily Conspiracy Quest

    My first proper script. I got tired of doing the Conspiracy Island quest by hand, and wrote this as a result. There is a huge field of user-defined variables for listing preferred outfit, familiar, and autoattack for specific quests. You will probably need to create a CCS/combat macro that can...
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    Sharing the Love PvP script (love.ash)

    Hey, this is really great! Thanks for sharing =) Works great for me. As a stupid selfish check, is there any easy way to make it attack for flowers? I saw it's using cli_execute(attack...) for the actual attacking, and a quick check of the documentation for that shows no easy way for me to...
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    Character Info Toolbox

    Awesome! thanks to both of you :)
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